hidden_snper
Jul 29 2004, 05:48 AM
I've been having this problem more and more recently:
Whenever I am in a game (not the ready room) and usually when I am near a lot of battle, if I try to open my console (have it bound to default ~) my computer freezes. This has been happening alot and is really annoying. Can anyone help?
BTW: i have a pretty nice computer running win xp pro
TheGuy
Jul 29 2004, 07:35 AM
I've had this problem as well, but I doubt it's a ns problem.. When you freeze after opening console, does the sound loop in a strange sound?
Dantemss
Jul 29 2004, 02:29 PM
Errrm never had this problem with win xp pro. Let me guess an answer. The page file comes set to Manual and a ridiculously low value, at least in my XP. Try setting it to Automatic. This took UT2K4's map loading from +- 5 mins to 1 min. Well, it's just a guess. Other possible solutions include downloading updates from Windows Update or downloading new drivers for your graphics and/or sound cards.
TheGuy
Jul 30 2004, 01:17 AM
No, it's not a pagefile problem. It's only started happening since last steam patch so I'll assume it's on steams end.
TyrNemesis
Jul 30 2004, 03:15 AM
This happened on Athena's computer for the longest time, not sure if she is still experiencing this problem but I had to remember not to open my console when I was playing at her house because this crash was severe enough to force us to reboot the computer.
I can't give any outstanding details because I only witnessed it a few times and I have no idea what her config was, but I'll send her over here to give testimony.
TheGuy
Jul 30 2004, 03:54 AM
I'll post mine. I can usually get to to crash if I bind a key to "status" and then hit it and open the console right away.
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "0"
cl_allowupload "0"
cl_autohelp "1.0"
cl_buildmessages "1"
cl_centerentityid "0.0"
cl_cmdbackup "2"
cl_cmdrate "14"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_musicdelay "90"
cl_musicdirectory ""
cl_musicenabled "1"
cl_musicvolume "0"
cl_particleinfo "0"
cl_quickselecttime "0.0"
cl_timeout "60"
cl_updaterate "30"
cl_vsmoothing "0.05"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fps_max "1000"
fps_modem "85"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "0.0"
MP3Volume "0.8"
mp_decals "300"
name "TheGuy"
net_graph "1"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "10"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.800000"
setinfo "_entpass" "test"
+mlook
exec userconfig.cfg
Mercedes
Jul 30 2004, 04:24 AM
It doesn't happen anymore, but Tyr's right... bringing down console would usually completely freeze up my system (I couldn't even alt-tab out of NS/Steam when it happened).
I think it just went away after awhile - I format and reinstall WinXP every so often, so at some point I probably managed to wipe out whatever was causing it. :/
hidden_snper
Aug 3 2004, 10:33 PM
well, i've done some extensive testing and have a solution, for myself at least:
If you are currently performing an action, such as attacking or happen to press a key around the same time you open the console, it crashes. I found this only occures when my computer is heated up. So I did more testing, and found that if i waited at least a second before i opened the console, even after playing for hours, i would have no trouble. The only cause I can guess is that the rapid overlay of the menus and re-rendering the windows pointer causes the HL engine to overload.
semipsychotic
Aug 4 2004, 01:04 AM
hidden_sniper:
Maybe you should experiment with the air conditioning kicked way up (or the heat way down, depending on where you live) to see if it actually is a cooling problem. If you don't have access to that for whatever reason, you could wait until it starts getting cold around where you live and then post back.
I also run windows XP (but home edition *shakes fist at OEMs*), I never have cooling problems, and I do not have this problem regularly. I want to say that this may have happened before to me, but in the kind of isolated fashion that I just restart my computer, I forget about it, and it never happens again.
My config (just for reference, maybe comparison to the other CFG):
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "1.090000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "Spray"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "0.000000"
cl_particleinfo "0"
cl_quickselecttime "0.500000"
cl_timeout "305"
cl_updaterate "30"
cl_vsmoothing "0.05"
con_color "255 155 50"
console "1.0"
crosshair "1.000000"
fps_max "75"
fps_modem "0.0"
gamma "1.800000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "-0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "semi-psychotic[On|E]"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "14.960000"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1"
volume "0.700000"
setinfo "friends" "0"
+mlook
exec userconfig.cfg
TheGuy
Aug 4 2004, 02:31 AM
I highly doubt it's overheating but if it is then Half-Life is causing it. It's only been happening since the last steam patch or so.
Here's a sure way to totally lock it up. bind a key to condump . Go to a full server, hit the key and open the console, instant freeze.
hidden_snper
Aug 4 2004, 05:34 AM
well, what can you expect from a laptop:
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "1.500000"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_buildmessages "1"
cl_centerentityid "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_cmhotkeys "qwerasdfzxcv"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiclights "1"
cl_forcedefaultfov "0"
cl_highdetail "1"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "splatt"
cl_lw "1"
cl_musicdelay "90.000000"
cl_musicdirectory ""
cl_musicenabled "0"
cl_musicvolume "150.000000"
cl_particleinfo "0"
cl_quickselecttime "0.500000"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
con_color "255 155 50"
console "1"
crosshair "1.000000"
fps_max "61"
fps_modem "0.0"
gamma "2"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "[Epi]Dog-God"
net_graph "0"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "4.530000"
skin ""
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "1"
voice_scale "1.000000"
volume "0.700000"
setinfo "friends" "0"
+mlook
+jlook
exec userconfig.cfg
ModChaosControl
Aug 5 2004, 09:05 AM
Is your console value set to 1.0?
TyrNemesis
Aug 8 2004, 06:41 AM
*phased* to Tech Support.
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