Help - Search - Members - Calendar
Full Version: Leap
Unknown Worlds Forums > Natural Selection > Natural Selection Help > New Player Forum
keep_it_Gangsta
Ok, im not a new player.

How the hell do you kill someone with leap?confused.gif
Darkwolf
My answer: you dont

The real answer:You just leap into them. The reason you dont see leap kills at all, is because it does around 3-5 (dont know real numbers) damage a second, so the only chance of getting a leap kill is when they have 10 health or less and some how you leap at him and dont go past.
Seti
Ok. What you need to understand is that leap, is not actually an attack really. It is basically designed to make the skulk close the distance between it and the marine very rapidly. What you are supposed to do is, when the marine is standing around in a room, rather than having to wait for him to walk by an ambush spot, you can leap at him. That way you end up right next to him usually before he realizes you are leaping towards him (if you time it right, ie. if he is looking another direction). In midair, during the leap, you are supposed to switch to bite and bite him, turn and bite again as you land, killing the marine if he is unarmored. Leap itself does only something like 8 or 10 damage, so it is really not supposed to be used as an attack by itself. The damage leap does is just a little bonus to weaken the marine a little extra. Killing marines with leap is very rare (like killing with parasite) becuase it does so little damage and marines often get med packs if they are too low on health.
BobTheJanitor
Leap does more damage per second that you'd think. Something like 100 or so. The problem is that you have to be connecting exactly with the marine's hitbox for it to deal that damage. To see how easy it is to get a leap kill, find an AFK marine (preferably up against a wall so you don't slip off), stand on his head, and leap straight down. He'll die in two or three full leaps. The problem is that normally you just barely scrape a marine with your leap, giving only the common 10 or so damage.
Bogglesteinsky
I got a leap kill the other day. First one I have had since 1.04. I think that brings my tally up to 3.


They are extremly rare, like parasite kills without the prestige/humiliation.
ZiGGY
For a full leap dmg go from their feet to their chin, however this is next to impossible ingame, use the leap dmg to lower that precious no of bites to kill down from 4 or 3 to 3 or 2.
jamespsx
if u look at next time when selected bite and leap, read the little hints about the weapon... notice that bite damage is 75 and notice that leap damage is 80...

it isnt impossible, but the only problem is that when u leap, u kinda make urself into a granade just launched by a gl... ur whole line of leap goes curvy like a nade does, so next time u leap at someone and u have crosshairs for leap (thats or ur very gud at leaping) then try aiming at there head if there not so far away, and dbl their body length if it is a high ceiling and long enviroment between u and marine
sawce
Also note that leap kills are buggy just like charge kills are.

Meaning: If you leap, and you switch to bite (while still leaping), and the leap kills the marine, it will be registered as a bite kill. So you may have some leap kills, but you don't realize it.



And yes, leap does 80 damage per second. Meaning, you need to remain in full contact with the enemy for a full second to deal 80 damage. The easiest way to do this is by leaping down on the player.
Church
We need to turn leap back into its glorious 1.04 self. Leap in vents = lotsa dead JPers.
FireStorm
yeah, leap was good against HA marines in 1.04 tounge.gif
zephiK
leap on them and then use 1st.
Just like fade 2nd is like leap,
NolSinkler
QUOTE (BobTheJanitor @ Jul 23 2004, 04:11 PM)
Leap does more damage per second that you'd think. Something like 100 or so. The problem is that you have to be connecting exactly with the marine's hitbox for it to deal that damage. To see how easy it is to get a leap kill, find an AFK marine (preferably up against a wall so you don't slip off), stand on his head, and leap straight down. He'll die in two or three full leaps. The problem is that normally you just barely scrape a marine with your leap, giving only the common 10 or so damage.

It does 80 damage/second. Ive gotten 2 in my life, and both were on the same day. It was great (i was trying out new things).

Oh, btw the reason charge kills are seen so rarely is like your explanation above. It does 320 damage/second, but its hard not to slip off of the marine.
wuu
ive never leap anyone to death... too bad?
WhiteRabbit
Thats not only it!
I GOT 3 STOMP KILLS TODAY! Does stomp actually do any damage?!
PRTe
stomp kills are when you keep stomping a marine and then quickly gore him to death b4 he gets un-stunned
charge kills are pretty easy actually, provided you know how to use it. you just run into a marine, sometimes this will cause him to be trapped and he just dies. I would say charge is pretty wierd
resource tower kills are when the comm recycles the rt and the skulk stands next to it when it blows i think

anyway leap kills and parasite kills are pretty uncommon. leap more uncommon than parasite of course. you can parasite kill when the marine is using knife, then a few skulks just gang up to parasite the marine. i just parasite killed a jp 2day. they were whacking our hive and i was protecting an onos egg in the hive. i bit the jp a bit then he tried to run away and i parasited him. he fell like a fly
BlueNovember
QUOTE (P@R@$!Te @ Aug 10 2004, 09:20 AM)
resource tower kills are when the comm recycles the rt and the skulk stands next to it when it blows i think

Electrify? tounge.gif

QUOTE (P@R@$!Te @ Aug 10 2004, 09:20 AM)
stomp kills are when you keep stomping a marine and then quickly gore him to death b4 he gets un-stunned

Actually, they're not.
It's slightly trickier than that, but I'll leave you to work it out for yourself. tounge.gif Far more satisfying. Besides, it's one of NS's best kept secrets.

*cough* charge *cough*

Edit: Added electrification point.
waller
Don't you stomp them then charge at them when they're still stomped?

They need a sprite for it still too >.<
BlueNovember
Yeah, you get a little orange skull instead. As if you "suicided them". tounge.gif

And no, that's not the method.

More hints:
It's the same trick as gettign 5 digest kills in a few short seconds.
WhiteRabbit
well? open secret!
IM DYING TO HEAR! tounge.gif
BlueNovember
lols. I can't reveal on boards. Scandalous. tounge.gif

*cough* Check your inbox *cough*
Celiz
i'll tell u for the eager nubs that dunno, u activate charge *ROOOARRR*, then switch to stomp and stomp them, *BOOM BOOM BOOM* , and u see this

Celiz *skull* NUB1 - . . .
Celiz *skull* NUB2 - I DIDNT SUICIDE HACKER
Celiz *skull* NUB3 - WTH?
Celiz *skull* NUB4 - OMG HAX
BobTheJanitor
The game tends to credit the kill to whatever weapon you have selected at the moment your enemy dies. It makes me wonder if one could get a bile bomb kill by spitting someone and then switching to bb before the spit hits them... hmrmmmm...
Death_Blooms
hehe im new and i finallyrealized to just leap and bite, or xeno then leap. LOL

fun ****

althought if i up agaist a good marine team and their owning my team, i parasite nons-stop and ive gotten a lot of parasite kills

25 parasite kills in like 4 days of play. hehehe
Thansal
for an explenation of Leap:

it does damage per tick that the skulk is touching a rine.

this damage is like 3 or 4 (don't remember)

the reason why you saw alot of leap kills in 1.04 (And why it will never be back) is because leap ticks were tied to FPS (just as build speed, JP and adren regen, and other such things were). thus 100 fps leap = insta gib.
WhiteRabbit
QUOTE
i'll tell u for the eager nubs that dunno, u activate charge *ROOOARRR*, then switch to stomp and stomp them, *BOOM BOOM BOOM* , and u see this

Celiz *skull* NUB1 - . . .
Celiz *skull* NUB2 - I DIDNT SUICIDE HACKER
Celiz *skull* NUB3 - WTH?
Celiz *skull* NUB4 - OMG HAX

You shouldnt do that! its was one of the best secrets of NS and should remain one of 'em! tounge.gif

ok, ok, whatever.....
PRTe
lol i just realized that my post was full of mistakes.

RT kills are from electrify.
Stomp kills are from charge not gore
srry bout that tounge.gif
BlueNovember
QUOTE (P@R@$!Te @ Aug 12 2004, 05:25 AM)
lol i just realized that my post was full of mistakes.

RT kills are from electrify.
Stomp kills are from charge not gore
srry bout that tounge.gif

tounge.gif
todd1Ok
actually, a stomp kill is when you charge a marine as an onos, switch to stomp before he dies, and the server will register it as having killed the marine with stomp. it's a bug, but it makes little difference to game play, vis a vis that it makes the marine a little embarrased.

i for one, think that leap, in a vent, while holding crouch, on a rine, = win.
taboofires
It's like 80 damage per second, so you have to hold forward and hump the marine's leg for a good while to kill him. Most often the marines react poorly to that, so if you want a leap kill, find an AFK player.

Figure on hitting leap about once per second, and holding crouch. If you don't hold forward, you'll only do a total of about 1-5 damage per leap, and that's just sad.

Even with about 40-50 fps in 1.04 I still got a fair number of leap kills, but with 100 fps you could cream HA in one really good jump. That was excessive, but the current numbers are kinda sad. It doesn't matter that much, since leap is more for movement than damage, but charge is still hurting from the changes (despite the recent buff).
Celiz
yeah and my 10 fps , my jp was awesome!!! *PLZ COMM DONT GIVE JP GET SUM HEAVY* - me, *SUYF NUB HEAVY IS TEH SUCK* - comm

u hear me flying around hte map all like *pfft* *SLAM* *pfft* *SLAM*
Dantemss
I discovered this sometime ago, but LEAP does more damage if you hold forward or any direction. However, it's still somewhat low damage. And if you're an adren onos, you can kill the cc in no time by jumping on top of it and charging/goring at the same time. Other structures go down even faster.
fuzzwobble
OR you can realise that if u even try to leap a marines with half a brain, he has plenty of time before he dies, about 6 secods in fact, to move.
YolkFolk
I use leap for getting into vents and onto ceilings in a hurry. I have tried the leap-bite thing, and find it very difficult, so I content myself with leaping right past the marines and then biting them as they spin around shrieking.
taboofires
QUOTE (Dantemss @ Aug 20 2004, 10:31 AM)
I discovered this sometime ago, but LEAP does more damage if you hold forward or any direction. However, it's still somewhat low damage. And if you're an adren onos, you can kill the cc in no time by jumping on top of it and charging/goring at the same time. Other structures go down even faster.

Biting does almost as much damage per second as a full-on leap, yet is hard to screw up and doesn't drain all your energy nearly as fast. Don't use it on structures.

edit: it = leap. Don't use leap on structures. Stupid pronouns.
VB_Phat
What you do is leap over thier head and bite them as you fly over and repeat.
Lito
Step 1: get on a marine's head.
Step 2: Look straight down into the head.
Step 3: Leap.
Step 4: repeat step 3 until marine is dead.

Its around 2 leaps to kill a marine in this fashon.
BlueNovember
QUOTE (Lito @ Aug 20 2004, 11:42 PM)
Step 1: get on a marine's head.
Step 2: Look straight down into the head.
Step 3: Leap.
Step 4: repeat step 3 until marine is dead.

Its around 2 leaps to kill a marine in this fashon.

Ah, missed one.

Step0: Find a marine with the name "NSPlayer"*

EDIT: *Who isn't "Obst und Gemuse" tounge.gif

QUOTE

yeah and my 10 fps , my jp was awesome!!! *PLZ COMM DONT GIVE JP GET SUM HEAVY* - me, *SUYF NUB HEAVY IS TEH SUCK* - comm

u hear me flying around hte map all like *pfft* *SLAM* *pfft* *SLAM*


If I had room, that would be a new sig. biggrin-fix.gif
Soylent_green
QUOTE
I use leap for getting into vents and onto ceilings in a hurry. I have tried the leap-bite thing, and find it very difficult, so I content myself with leaping right past the marines and then biting them as they spin around shrieking.


With the proper key config(and non-horrible framerate) and with an understanding of air controll it's not very hard.

If you're playing with the arrow keys, stop it, really I used to love the good old arrowkeys, but the thing is if you use w, a, s, d or e, s, d, f for movement you have so many more keys easily accesible with your left hand(assuming mouse in right hand). It's worth getting used to this since it's such a big advantage. If you simply change to hud_fastswitch 1 you can directly bind any slot to some easily accesible location. I find it very usefull to bind mouse2 to the primary weapon(slot1).

Some people prefer to use lastinv or romano's client side version of it(a few scripts that emulate lastinv but skip the added latency of using lastinv).

With your setup of choice you'll quite quickly learn to change weapons back and forth very fast when needed. All you do is leap(+attack), lastinv/slot1, wait until you get close and then bite(+attack). It's the same sort of sequence as blinking and swiping or leaping and xenociding or blinking and metabolizing or spamming some umbra and quickly changing to bite or stomping and devouring etc. But this is allmost worthless without air controll as the marine will probably just move out of the way and you'll go zooming by.

In allmost all HL MODs you can turn in the air, not just your view but your physical velocity, the most usefull variant of this is to run forwards, jump and let go of forward. Now strafe right or left and turn your mouse in the same direction, not too fast or you will slow down. When you master this you can easily do some very acrobatic things with leap, blink and just jumping with any creature.
WhiteRabbit
leapxeno4tehwin!!!111111onoenoenoeie ienie

Activate xeno and leap toward rines while u still have adren
Nothing exept non-damaged HA will stand a chance
Usefull for killing JPs and big group of rines

Record-up-to-date : 7 rines killed with one xeno
Pehmolelu
Leap is actually quite effective, I was comm and 1 marine was camping at corner. Aliens had 2 hives and MC and DC. Then I was going to put RT there where mainre was camping but i heard skulk coming there. It had Adrenaline and maybe regen i dont know, but definetely adrenaline. This skulk, leaped straight at this camping marine and made 3 or 4 times leap to that marine and skulk killed him. This marine had full armor (lvl 0) and full health. It was kind of funny looking. Marine tried to shoot the skulk but he didnt hit it. You should have seen it biggrin-fix.gif
the_hole
for those of you who have no idea what you're talking about... when you maintain contact with leap, it does a hell of a lot of damage. Go test it with someone you know. Have them stand still, get on their head, aim down to their body, and leap. The leap does a total of 44 damage, or in the general area of that.

Leap kills are remarkably easy to get with good aim. Camp an entrance and leap down onto a guy's head, maintaining contact even after the leap finishes, because it's still doing damage.
Necrosis
Leap goes by contact time iirc so really make sure you hit the rine for as long as possible.

If you're CLOSE to him you'll find it easier to do max damage. I nailed a rine in a vent by getting up close and spamming leap right in his face. Other things to try are getting one bite in, retreating, then going in for a crazed leap attack.


However, leap's mainly used for travelling, getting into vents, flying into a base before xenoing.....etc..
jamespsx
time 2 end this with jack the little rascel (my furry little fwend smile-fix.gif)

leap does 80 damage (so the slot says), and when u change 2 bite and u kil a marine with leap, it counts as a bite kill... so if u wanna show off, keep leaping with adrenaline into a marine without changing it 2 bite... bingo... now... jack the little rascel says...
IBT
leap does about 4dmg and is suppoded to get right in the enemy face without trapping him (in case it fails) bind something next to your movement keys (numpad 1) and swich to bite when you get close enough and enjoy your meal tounge.gif

This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.