I need help with my water, well in this case ill use lava. ive created a tiny hole with lava in it and set the movement to 50 and fx amount to 255. and now it looks like this:
And i need it to look like this:
how would i do that, and i also need to know how to kill a person if they jump in
brute_force
Jul 11 2004, 01:40 AM
Make it a func_water, set wave size (or wave length or whatever it is) to some value that you want (the default value usually works fine) and then set Contents to "Lava". All done.
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