Help - Search - Members - Calendar
Full Version: Solid Worldmodels
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
Lord_Maldazzar
anyone knows how to insert a worldmodel into a map, so its solid, and NO ONE can walk through or pick it up?
i have a really large model (its a tank wow.gif ), and i dont want to walk through it...

?.?

heeeelp the gorgies are coming!!!! pudgy.gif
brute_force
Use the "cycler" entity.
Chrono
i think you need to build a invisible block in the same general shape of it
BlackPlague
cycler >> model : yourmodel
effects>>make it a solid

flags >> uncheck passable
Lord_Maldazzar
cycler >> model = what i always do
effects >> make it a solid = where the hell is effects?confused.gif?

flags >> uncheck passable = nothing to click on under "flags" -.-

[EDIT]: i use hammer 3.4 and 3.5beta -.-
Mendasp
Add a clip brush over the model, it's easier with hammer 3.5
Lord_Maldazzar
well, i was searching for the method of blackplague, but i dont get it working °.°
Mendasp
the cycler has a default hull and it won't change, you have to add clip brushes over the model...
Naigel
QUOTE (Mendasp @ Jul 5 2004, 10:57 PM)
the cycler has a default hull and it won't change, you have to add clip brushes over the model...

Won't NULL textured brushes do the trick either?
Machiavelli
There are problems with using NULL instead of CLIP. Just stick with CLIP or use a blue func_wall if you want it to stop rounds.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.