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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum
Mantrid
The idea is to create a sculpture using only your brushwork "skillz".

Cliping, grouping, vertex manipulation and god help us, carving are all allowed. The use of prefabs is not.

Create any sort of sculpture, but it can't be something that just is there to have a texture on it. In fact, you can't use anything but a natural rock, marble, glass, wood, et cetera texture.

Most importantly, it has to compile properly.

It should be on a pedastal or something with spotlights in a white room, or whatever.

Give it a shot. No deadline. No prize. Just bragging rights and the ability to say that you have "artwork h4x".
Thaldarin
Er, yeah I will go do a sculpture of some dog crap. Not. I really do not see the point to this, people would rather create their own maps than waste time in something like this. All other competitions aimed at creating a map, thats why they went down so well. This has no real aim confused.gif
Swiftspear
It's a side project for people who get bored or have "mappers block" *hint hint* tounge.gif

It could be fun, and it is certianly something different, although it sounds like a more common modeling project than a mapping project.
A_Boojum_Snark
QUOTE (Swiftspear @ Jun 20 2004, 04:20 AM)
It's a side project for people who get bored or have "mappers block" *hint hint* tounge.gif

EXACTLY my problem right now biggrin.gif I'm working on making a man holding a huge mallet (the VHE hammer)
quazilin
Well I might give it a go... bit bored atm... *edit* bah nevermind tounge.gif gonna try something else
A_Boojum_Snark
I give you, "Teh Hammre Man" biggrin.gif

edit: made his shoulder area better and gave Teh Hammre more sides.
perso
I guess I could at least try... let's see if I can create anything nasty. smile.gif
Btw. Your hammremann is fantastic biggrin.gif I've got so big pressures already smile.gif
NEO_Phyte
it may not exactly be a sculpture, but here you go...

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