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venomus
I finally got round to some much-needed tweaking on co_terminus, and the result is beta version 2:

CLICKEH

Mirror courtesy of Tomekki

The main change has been to break up the central corridor so that marines don't have such an unfair camping advantage.

ShdwStal provided a mirror for the map on the previous release (thanks again). I might be in need of someone's hosting generosity again this time round, or any site that provides mirrors for maps.
venomus
Screens:

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Uh-Oh
Looks nice.
Sky
so...colorful
very nice
Marr
What was the name of that massive ship in the movie the Black Hole? The Marine Start screenie gave me flashbacks of the bridge.

And I mean that in the best possible way! Nice work!
Kester
bit overly bright methinks, but i just like darker maps

other than that some of the pics look architecture looks pretty weird aswell,

and theres alot of bad aligned textures

sorry its all bad points, but its better than just saying i dont like it
blueman
too bright for me, still, looks nice. MS looks cool.
TOmekki
looks very nice, except it's a little too bright.. but maybe thatts just your monitor/configs?


yes i mirrored it. see the sig.

Naigel
I think he brightened up the pic's to get a better view of the map.
venomus
I adjusted the gamma in photoshop, maybe a bit too much (read: it's not as bright in-game).

Tomekki - thanks!
Recoup
Im glad its not too bright because aliens would just be visible as ever...

But I like it! biggrin.gif
Coblet
I don't think it's that bright really... maybe it's just poorer gamma correction.

Anyway, it looks really good biggrin.gif
venomus
So is anyone gonna playtest this, or run it on their server for a bit? Gameplay feedback would make me a happy person.
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