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Unknown Worlds Forums > Natural Selection > Natural Selection Discussion > Frontiersmen Strategy
Master-Dorn
What strategys (as commander on marine side) do you use for the maps??? what should be first built??? and the best base layout??? (i ask that because i dont wanna be overwhelmed by the features and then not know what to do, aliens come and the marines die. *WHINE*)
Moleculor
*moved to Frontiersmen*
chubbysteve
I think it's up to you to figure it out in your own way.  Read the manual, think about it, get used to the way things work in the game/ how long things take to build/ armour or buildings, research levels, and see what tatics other commanders are using and which ones work well.  Adapt them to create your own style.
Jops
Quote (chubbysteve @ Oct. 29 2002,17:56)
I think it's up to you to figure it out in your own way.  Read the manual, think about it, get used to the way things work in the game/ how long things take to build/ armour or buildings, research levels, and see what tatics other commanders are using and which ones work well.  Adapt them to create your own style.

Agreed.
Warfare
From the bits of wich I have read from the manual, you need to first build an infantry portal. Then a resource collector.
Kid_C
Most important, do NOT command unless:

You have a headset

You know the map from both teams perspective

You have very good ping

You know a tech tree direction by heart you want to go in, and have a back-up

You have played Commander before (atleast tried it out)

You are a leader.

Not to be harsh, but without these qualifyers, do not climb in that chair.
Catpoker
hey kid c,

i just hope that most of the playtesters will be online and lead the marines to victory the first day

:)
Necro
Quote (Kid C @ Oct. 29 2002,19:36)

Quote

You know the map from both teams perspective

You know a tech tree direction by heart you want to go in, and have a back-up

You have played Commander before (atleast tried it out)


how do u get those in the beginning...
Windelkron
Quote (Kid C @ Oct. 29 2002,19:36)
Most important, do NOT command unless:

You have a headset

You know the map from both teams perspective

You have very good ping

You know a tech tree direction by heart you want to go in, and have a back-up

You have played Commander before (atleast tried it out)

You are a leader.

Not to be harsh, but without these qualifyers, do not climb in that chair.

+ you have a good video card :(
Merkaba
Quote (Kid C @ Oct. 30 2002,00:36)
Most important, do NOT command unless:

You have a headset

You know the map from both teams perspective

You have very good ping

You know a tech tree direction by heart you want to go in, and have a back-up

You have played Commander before (atleast tried it out)

You are a leader.

Not to be harsh, but without these qualifyers, do not climb in that chair.

+ Make sure you have a half decent graphics card. (Software is NOT supported in commander mode. At least, not until the HL engine gets updated.)
Nemesis_Zero
These things shouldn't be treated too hard in the first days - everyone will be a newbie then, so a lacking commander won't be as screwed as he'll be later.
BitchSL4P
Plus, a lot of us PT's will be trying to make ourselves available to either command, or teach new commanders. If you and a couple of friends want to have a commanding tutorial, so to speak, PM me in IRC (usually going by [FoR]Slaptop) when I'm around.

:)

[F.o.R]BitchSLAP!
a.k.a. Slappy
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