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Full Version: Mesher/skinner/animatior Needed!
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > NS Customization > Collaborations
Pages: 1, 2
CaptainPanaka
hi there!

Burncycle finished the model, but it still needs a mesh, skin and animations.

(at least the 1st 2 things wink.gif )

oh... btw... I'm talking about that morita.

*Updated download is on page 2*

/edit: damn typo.... should be "animator" (topic sad.gif )
Chubbieboi
make the front MAG as the reload smile.gif
ZeroByte
Someone convert the ms3d file to 3ds and I'll see what I can do.
CaptainPanaka
QUOTE (ZeroByte @ May 30 2004, 07:44 PM)
Someone convert the ms3d file to 3ds and I'll see what I can do.
Merchant
no pic?
Chubbieboi
it looks like the pic at the top only modelled and with vertexes
Drfuzzy
QUOTE (Chubbieboi @ May 30 2004, 09:49 PM)
it looks like the pic at the top only modelled and with vertexes

n035555 i7ttzz deh mod0lorrzz wh17 5qu4rzzZ1!!1!!one!1
Burncycle
QUOTE
no pic?


user posted image
Burncycle
nerd.gif

user posted image
CaptainPanaka
<3 tounge.gif
Demiguise
i wub this model
i hope it gets released....

of course i cant do it biggrin.gif
Drfuzzy
god that has to be 3k polies o.O

We need more skinmeshers on this fourm so bad :/
Chubbieboi
its 4400 polies smile.gif which is reasonable for a v_mdl smile.gif
CaptainPanaka
yep.... for v_model it is okay. smile.gif

but for p_/w_model it's far too much confused.gif
Melajo
it tops off at more or less 5000 poly with hands, but that seems perfectly acceptable. Someone hacked a G36 to 10000 polies and was able to get it to work in CS.
CaptainPanaka
mhm... I've seen a 17000 poly SG552 replacement model... (just v_ of course) so... no big deal wink.gif

mhm... so really no-one here can mesh/skin/animate it? sad.gif
Leaderz0rz
i wish i could animate, because i have a nifity idea for the reload tounge.gif
Melajo
I'm trying to animate, but im uncomfortable with the fact that it has no skin. Plus i need an idea of exactly how big it was. I got an idle pose ready, just need a diagram of:

-Recoil effects after firing
-Reloading
-an idea for a fidget anim
CaptainPanaka
QUOTE (Sushi08023 @ Jun 2 2004, 09:27 PM)
I'm trying to animate, but im uncomfortable with the fact that it has no skin. Plus i need an idea of exactly how big it was. I got an idle pose ready, just need a diagram of:

-Recoil effects after firing
-Reloading
-an idea for a fidget anim

user posted image


? confused.gif
Leaderz0rz
my idea of the reload was, he transfers it from teh idle postion flips it upside down, inserting his left hand in the carrying handle like holding a briefcase upside down, then with his right he takes out the mag and inserts and new one and flips it back over and to his right hand on the handle/trigger

fidgit animation you could have him look at both sides of the gun like he is checking it out, then tap the grenade mag to make sure its secure
Dr_X
I can't mesh, but I'd like to try and skin it, looks like fun.
ZeroByte
I could mesh it, but whether it will be done is a question of time, motivation and stuff. I'm really really bad at self motivation. I am also trying to build a lower poly model using burncycle's model as a reference.
Dr_X
Well if you or someone mesh it, I'll give it a go on skinning.
SkinnY
QUOTE (Dr. X @ Jun 7 2004, 02:32 PM)
Well if you or someone mesh it, I'll give it a go on skinning.

erhm... yea... me to... tounge.gif been awhile since i played with ps... for skinning smile.gif
Dr_X
Yeah and I'd like to improve my skill. Which is very little. tounge.gif
Drfuzzy
Polys are no object on my PC D:
Chrono
QUOTE (Chubbieboi @ May 31 2004, 09:57 PM)
its 4400 polies smile.gif which is reasonable for a v_mdl smile.gif

yet people would **** at me for doing a 1200 poli handgun tounge.gif
Chubbieboi
lol thats true but I love ur models chrono all <3 smile.gif smile.gif
Dr_X
Wow there are so many groups in this model...
Burncycle
Updated with tweaked proportions
Bijiy
The trigger gaurd in the renders erks me, maybe its just the angle...
CaptainPanaka
QUOTE (Burncycle @ Jun 16 2004, 07:20 PM)
Updated with tweaked proportions

<3 tounge.gif
Drfuzzy
Hmm, if i could see how this thing reloads, i might animate it :o
FunkyFungus
QUOTE (Burncycle @ Jun 16 2004, 07:20 PM)
Updated with tweaked proportions

burn you realy are one of the best modelers in this forum sad that your work dont make it to a finall release sad.gif

plz help him tsa.gif

btw im trying to animate it to smile.gif
Chrono
is anyone meshing this? cuz ill do it if no one else does
Burncycle
QUOTE
is anyone meshing this? cuz ill do it if no one else does


1) No, nobody is meshing it.

2) People saying "I'll only do it if no one else will" is a good way for something to never get done sad.gif
Chrono
i needa .3ds to mesh this
Chubbieboi
http://www.unknownworlds.com/forums/in...post&id=1089310 .3ds smile.gif
Burncycle
That's the one for the old model I think

Here's the .3ds for the model with the adjusted proportions
Chrono
thanks ill start on it right now but dont expect anything great tounge.gif
Chrono
i got to working on it here is some progress ill finish it tommarow
CaptainPanaka
finally someone is doing the mesh biggrin.gif

<3 tounge.gif
Chrono
progress!

im slowly getting there
Chrono
1st map done the barrel took me over two hours sad.gif
Chrono
and the render
Clashen
Good mesh, but i think you should move things around to get it more organized.
Chrono
ill clean it up tommarow for now im tired
frostymoose
I hate when unwraps are triangulated. even more confusion. I think you should rethink your approaches to some of these pieces you've got unwrapped (that peice right around the barrel). looks like they could have a few pretty nasty seams.
Chrono
i fixed the first unwrap cleaned it up alot but while working on the seconed one i found part of the model to be fubared realy bad its the little thing with the bolt going right through it its right behind the carry handle and infront of the back magazine im probably gonna need help mapping that or burncycle if its not too much trouble can you redo that part?
CaptainPanaka
mhm progress.... nice so far smile.gif

hopefully someone will skin/animat that baby when it's meshed. GJ so far smile.gif
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