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Full Version: Skinner And Bone Assignment Needed
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > NS Customization > Collaborations
Owen1
user posted image

well... i'm making a female model for TS. i watched kill bill and now miniskirt death is on my mind. i kinda modelled/hacked it, but it's hacked so much i asked a friend of mine to remesh it, so now i need the bones to be assigned to the TS skeleton (bashh tried a custom skeleton and anims and couldnt do it), so you need to use this SMD and any default TS skeleton. It also needs a skin. here are the meshes.
colors for the skin might be cool in the following

user posted image
shirt

user posted image
skirt

user posted image
boots
CoolCookieCooks
me = 'friend of mine'
Owen1
QUOTE (CoolCookieCooks @ May 23 2004, 07:41 PM)
me = 'friend of mine'

well act a GIRL friend of mine meshed it for me tounge.gif . but it looks a bit crap so if you wanna do it regrouped into like 3 meshes that'd be nice
CMF_Fatal
wow, that looks great! the face details are nice and you even made her rightfully perportioned biggrin.gif
Delarosa
can we get a preview of the mesh?
ZeroByte
Hang on.. I just loaded the model into my editor and it's already assigned to a skeleton. Looks like the TS skeleton to me (all them italian bone names..), so what was that about bone assignment being needed? Also, the meshes kinda make inefficient use of the skin spacee. I might go and remesh it when I have the time, but that's kinda big if.

Also, could you give us a default TS skeleton if the one already on the model isn't one? I don't really have TS installed right now.
Owen1
QUOTE (ZeroByte @ May 24 2004, 05:25 PM)
Hang on.. I just loaded the model into my editor and it's already assigned to a skeleton. Looks like the TS skeleton to me (all them italian bone names..), so what was that about bone assignment being needed? Also, the meshes kinda make inefficient use of the skin spacee. I might go and remesh it when I have the time, but that's kinda big if.

Also, could you give us a default TS skeleton if the one already on the model isn't one? I don't really have TS installed right now.

i need the bones to be assigned to the TS skeleton (bashh tried a custom skeleton and anims and couldnt do it)

he moved the skeleton around and now it's screwed. which is why it needs re-assigning on the default skeleton, the shoulders and legs have been moved slightly
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