ViRuSs
May 18 2004, 09:33 AM
I've searched the forums and google but I cannot find a solution to my problem. I want to use the shotgun crosshair in Half-Life for ns but I want it to be a different color.
I have opened it with spriteviewer, saved as bmp, changed the color to red ( which other crosshairs on the .spr have so it must be legal) and saved as a 256 bmp. Then I turn it into a .spr using spritewizard and no matter what type of compression or whatever its called (additive, ect) when I play ns it has the crosshair but it also has a gray box around it showing like how it is in the .bmp.
Anyone know what i'm doing wrong?
Cowie
May 18 2004, 09:41 AM
i think theres some kind of 'transparency' color you need to replace the grey with
like doesnt paint have a 'checkerbox' background for a transparency?
try looking at the NS one and see the difference
then again, this is just a random guy who knows nada throwing in 2 cents to an unsolved problem. probly just wait for another 10 min and someone who knows what they're doing will be along shortly ;p
Mintman
May 18 2004, 10:07 AM
http://www.thewavelength.net/oldcontent/2dart/Go to tutorials and look in the one for half-life sprites.
Index alpha is what you want to compile it as. Last colour in the pallete is the colour that will be used in the sprite.
Drfuzzy
May 18 2004, 11:37 AM
| QUOTE (ViRuSs @ May 18 2004, 04:33 AM) |
I've searched the forums and google but I cannot find a solution to my problem. I want to use the shotgun crosshair in Half-Life for ns but I want it to be a different color.
I have opened it with spriteviewer, saved as bmp, changed the color to red ( which other crosshairs on the .spr have so it must be legal) and saved as a 256 bmp. Then I turn it into a .spr using spritewizard and no matter what type of compression or whatever its called (additive, ect) when I play ns it has the crosshair but it also has a gray box around it showing like how it is in the .bmp.
Anyone know what i'm doing wrong? |
And you completely miss the subfourm :/