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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > NS Customization
TheUdderOne
user posted image
Nuub
Err... Nice but wheres the mag?
Dark_Soul
it only fires 1 shell atta time
that ribbled thing goes forward, shell goes it, backwards again, trigger, fly, bewm, frag, winz
Strabismo
Well, it's a M203 with a new stock system...

How would you adapt it for NS gameplay? I mean, how can you make it shoot 4 rounds before reloading like the original GL?
BigBull
Putting nades in the close end of the barrel i assume?
TheUdderOne
Thats what they do for the gun that fires one million bullets a second.

Edit:

Forgot to say, that I was planning on having some way of holding the other 3 nades onto the body of the gun and having them kinda fed into the barrel in the fire anim.

Its not ez to describe.
Dark_Soul
QUOTE (TheUdderOne @ May 16 2004, 12:44 PM)
Forgot to say, that I was planning on having some way of holding the other 3 nades onto the body of the gun and having them kinda fed into the barrel in the fire anim.

Its not ez to describe.

yeah, i was thinking the same, good idea
Strabismo
To make it fit with pump-action, you could try to make it pump-shotgun style with a tubular magazine somewhere on it. I suggest over the barrel (the magazine could be a part of the stock), the ejection would be done under the gun, gravity helping and it would be innovative to have a reversed tubular magazine.
Katsuro
Heres a pic that might aid you on your way. It was slated to replace the m79, but never made it.
Strabismo
omg
wow.gif
*starring at that thing, eyes going cross-side* *shakes head*
A pump action M79!?!
I donno what I should do, do I say "cool!" or do I start laughing at this weirdest thing invented since the solar-powered flashlight ??
It's like a full auto 50 cal sniper rifle!
Burncycle
QUOTE
Heres a pic that might aid you on your way. It was slated to replace the m79, but never made it.


That looks familiar biggrin.gif
Chrono
ya but keep inmind burncycle his isnt 5000 polies tounge.gif
TheUdderOne
ok modelled two options:

user posted image

This one will only be viewable for a short period of time:



user posted image
Dorian_Gray
Hrm... the clip wouldn't work, since there's 4 reload anims for the nade launcher (1 for if its empty, one for if it has 1 left... etc). You could, however, make the clip into an open thing on top that holds a stack of 4 nades, and the stack goes down after each shot (since there's 4 idle anims like the reload anims). Something like 4 rails holding the nades in would work, or something similar.
Strabismo
The second one seems easier to adapt for the original GL reload timing and, it looks cooler than the other one.

Just don't forget that the nades diameter is the same than the barrel's.

You could add a aiming device too.
TheUdderOne
4 reload anims? I would have thought that it wud've been easier to play the same animation xmod4 times when x != 0?

Oh well.

Mintman
Maybe if you didn't think of it as a clip and more of another store for the grenades. So you pull it out, turn it upside down, then you'd push 4 into it if it was empty, 3 in if it had 1 left, etc. Or something like that anyway.
Venmoch
What about something like Perfect Darks Devastator?

That kinda had a cool clip on.....
CMF_Fatal
well the 4 "dfifferent" animations arent so different, it just coulda been ulled off easier then the way the ns team decided to make it. its basically the same animation cept it plays once,twice, etc.

i like the model, it looks great and i love the concept. for futuristic value, how bout adding a modded kinda scope or like a cool modded aimpoint. instead of having traditional iron sights i mean. maybe not a full out scope but that kinda that are just one peice...

idea: im not sure about the animations, but if on the reload_empty one he has to bump it to get started... how bout a one handed pump with his left hand. he keep his left hand where it is, take his right hand off and pumps it real hard... it would be very ramboish biggrin.gif
Thief
you plan on doing an iron sight?
Drake1
maybe put like a clip on the side like a stubby version of the default lmg
rabbity
you need to learn to round your models because it looks very blocky as it is
Mintman
It will look fine once he does the smoothing groups for it. There's no point smoothing it until the UV map is done, as most mapping programs reset the smoothing groups to default.
CoolCookieCooks
QUOTE (Katsuro @ May 16 2004, 07:26 PM)
Heres a pic that might aid you on your way. It was slated to replace the m79, but never made it.

its zee china-lake!!12131231oneonetwoellevenandmorespamofnumbers
TheUdderOne
its not that i need to learn rabbity, its that i havent rounded them yet.


These are just work in progress, i knock up the basic idea in a few minutes, and then do another model, optimizing number of polys and round it. Smoothing groups i have yet to master.

Summat about assigning everything to group 1 and then other stuff to group 3 that u want more definition in.
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