Recoup
May 13 2004, 01:11 AM
How do you create rails effectively? Check this out:
How do I aquire this sense of building rails? I just cant follow!
Reebdoog
May 13 2004, 05:39 AM
use the texture, i can't remember off the top of my head, {something. Then func_wall or func_illusion with clip, and rendermode solid.
Recoup
May 13 2004, 04:00 PM
A little more detail than "I think thats how it does"
DarkATi
May 13 2004, 04:15 PM
That rail looks normal to me... what do you mean?
~ DarkATi
Kouji_San
May 13 2004, 04:25 PM
Do you mean it looks like it has depth due to that shadow on each pole at the top?
Thats in the texture itself, not the actual map
optical illusion since this entire railing is built up out of 1 brush which has been turned into a entity, with the settings
Texture mode: solid
Fx amount: 255
[edit]
To make it look like that just play arround with the placing of the texture itself
Recoup
May 13 2004, 11:00 PM
No no no, that is a CORRECT rail! I want that effect!
This is MY rail!
Kouji_San
May 14 2004, 12:22 AM
this is how it should look like in the editor (it seems you only built the top part of the railing).
And don't worry about the blue parts they will be invisible ingame if you use the settings
Rendermode: solid (hehe made typo in post before this one

)
Fx amount: 255
Recoup
May 14 2004, 02:20 AM
Ah HA! But... what about the top of the rail?
EDIT: Nevermind, I got the hang of it.
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