So I tried removing the elevators but the errors remain.
I'm doing a full compile with the batch compiler and also have the latest 13p compile tools. Also I see no errors in the hammer check or in the compile log.
WTH is going on
| QUOTE |
| Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 142/400 9088/25600 (35.5) planes 33674/65535 673480/1310700 (51.4) vertexes 13728/65535 164736/786420 (20.9) nodes 7484/32767 179616/786408 (22.8) texinfos 2440/32767 97600/1310680 ( 7.4) faces 9323/65535 186460/1310700 (14.2) clipnodes 21219/32767 169752/262136 (64.8) leaves 4367/8192 122276/229376 (53.3) marksurfaces 15315/65535 30630/131070 (23.4) surfedges 41895/512000 167580/2048000 ( 8.2) edges 24000/256000 96000/1024000 ( 9.4) texdata [variable] 4932/4194304 ( 0.1) lightdata [variable] 2247516/6291456 (35.7) visdata [variable] 166483/2097152 ( 7.9) entdata [variable] 57325/524288 (10.9) 112 textures referenced === Total BSP file data space used: 4373474 bytes === 2968.48 seconds elapsed [49m 28s] |
| QUOTE |
| Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 147/400 9408/25600 (36.8) planes 33866/65535 677320/1310700 (51.7) vertexes 14204/65535 170448/786420 (21.7) nodes 7733/32767 185592/786408 (23.6) texinfos 2540/32767 101600/1310680 ( 7.8) faces 9637/65535 192740/1310700 (14.7) clipnodes 21833/32767 174664/262136 (66.6) leaves 4537/8192 127036/229376 (55.4) marksurfaces 15819/65535 31638/131070 (24.1) surfedges 43395/512000 173580/2048000 ( 8.5) edges 24843/256000 99372/1024000 ( 9.7) texdata [variable] 4932/4194304 ( 0.1) lightdata [variable] 3125643/6291456 (49.7) visdata [variable] 173855/2097152 ( 8.3) entdata [variable] 58968/524288 (11.2) 112 textures referenced === Total BSP file data space used: 5306796 bytes === |
| QUOTE |
| Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 147/400 9408/25600 (36.8) planes 33866/32767 677320/655340 (103.4)VERY FULL! vertexes 14204/65535 170448/786420 (21.7) nodes 7733/32767 185592/786408 (23.6) texinfos 2540/32767 101600/1310680 ( 7.8) faces 9637/131071 192740/2621420 ( 7.4) clipnodes 21833/32767 174664/262136 (66.6) leaves 4537/8192 127036/229376 (55.4) marksurfaces 15819/65535 31638/131070 (24.1) surfedges 43395/512000 173580/2048000 ( 8.5) edges 24843/256000 99372/1024000 ( 9.7) texdata [variable] 4932/4194304 ( 0.1) lightdata [variable] 3125643/4194304 (74.5) visdata [variable] 173855/2097152 ( 8.3) entdata [variable] 58968/524288 (11.2) === Total BSP file data space used: 5306796 bytes === Planes in map: 33866 Planes actually used: 9345 |
| QUOTE (Kouji San @ May 21 2004, 05:35 PM) |
| opt_plns.exe did fix my missing faces, but why are the compiler tools using more faces then actually used ingame |
| QUOTE (Kouji San @ May 23 2004, 07:33 AM) |
| You make the impossible possible |