Help - Search - Members - Calendar
Full Version: Weird Co Problem
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
Pithlit
The Problem ist, whena a player volves to onos and the round ends, he doesn´t move to the rr, but stays in the map, being able to move around and such, but still being displayed as a rr member.

Someone know how to fix this?
Reebdoog
This happens on a couple of maps i heard, but in answer to your question, no, sorry.
NetBent
This has happened to me on a few maps. I believe I was thrown to the RR once a new game actually started.
NEO_Phyte
yeah, my map does that.....
hmmm
DarkSeraph
noone ever answered this question, and i have the same problem. sad.gif does anyone know?
Kester
do u have sv_cheats set to 1?
DarkSeraph
yes, does that do it?
Pash
I had this problem at one point, every round when people went back to the ready room some just stayed in the map.

fixed it by adding more ready room spawns, it also does the oposite if u dont have enought marin/aliens spawn points.

If u dont have enought of a spawn point then it uses the next available. I had a few marines spawning in the alien hive (cheesy spawn was on the server which is how it kept running out of spaces).

So check how many spawn points you have for readyroom, aliens and marines.
It really did mess up the game when u had 3 ppl from the ready room running around that map with every1 trying desperatly to kill them. A 32 man game/server with only a total of 16 spawn points + 16 ready room spawns :/.
Put 18-20 points for marine, 18-20 points for aliens and 34 spawns points for the ready room. That'll easyily stop it from ever happening again.

Do u get what im saying?
NEO_Phyte
QUOTE (Pash @ Jun 24 2004, 09:04 AM)
I had this problem at one point, every round when people went back to the ready room some just stayed in the map.

fixed it by adding more ready room spawns, it also does the oposite if u dont have enought marin/aliens spawn points.

If u dont have enought of a spawn point then it uses the next available. I had a few marines spawning in the alien hive (cheesy spawn was on the server which is how it kept running out of spaces).

So check how many spawn points you have for readyroom, aliens and marines.
It really did mess up the game when u had 3 ppl from the ready room running around that map with every1 trying desperatly to kill them. A 32 man game/server with only a total of 16 spawn points + 16 ready room spawns :/.
Put 18-20 points for marine, 18-20 points for aliens and 34 spawns points for the ready room. That'll easyily stop it from ever happening again.

Do u get what im saying?

umm, yeah.
i was testing my map with 1 other person
i had the standard 32/16/16 spawns for a CO map
i stayed on the map as an onos when the round ended
Pash
wink.gif lol, ok...

Well ill just slowly walk off...
Hope you find out what it is cause im outta ideas.
Kester
its most likely to do with the fact u have sv_cheats 1 on
NEO_Phyte
QUOTE (Kester @ Jun 24 2004, 11:00 AM)
its most likely to do with the fact u have sv_cheats 1 on

when sv_cheats is on, the round wont end
you have to turn sv_cheats OFF to end the round
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.