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v4rA
I dont really think that bh in pubs is so important as lot of u guys say, i know really cool ppl who kills a lot marines whithout bh, only with aim and ambushes, and as far as i see, there is nowadays a lot of newbies trying to bh. They just go trying to bh directly to three marines in cargo(tanith). I mean like, are u crazy or what, do u really think that bunnyhop kills ppl?
DC_Darkling
only use I have for bhop is to scram as a gorge when under attack.
also hopping towards a location fast, as gorge, is great.

Anything else its walk or a attack
Natural_Tekka
well i havfen't exactly "mastered" bh yet but i normally just use it down long hallways and stuff to get around faster
that is what most ppl use it for, to get around faster
ChkChkChk
I don't quite see the point of thread...you're complaining that "nubs" try to bhop in pubs? and validating how worthwile it is? it is worth while to "master" it as you put it, it helps quite a bit I'd say but @ the same time no, it dosen't kill people like ya said...
Bob_the_Alien
If you can get past 150% you can get up to most pub marines and bite em before they kill you.
Warrior
QUOTE (v4rA @ May 4 2004, 04:50 PM)
I dont really think that bh in pubs is so important as lot of u guys say, i know really cool ppl who kills a lot marines whithout bh, only with aim and ambushes, and as far as i see, there is nowadays a lot of newbies trying to bh. They just go trying to bh directly to three marines in cargo(tanith). I mean like, are u crazy or what, do u really think that bunnyhop kills ppl?

people think it will make them godly cause they saw clanners do it. They dont understand that it wont help vs a marine who can aim. It works in a pub cause well most marines just cant aim that well.
maruchan1
bhops is a good way to get from point A -> B quicker than just running.
Nikon
QUOTE (maruchan! @ May 4 2004, 06:44 PM)
bhops is a good way to get from point A -> B quicker than just running.

OMG!!!! MAR!!!! HI!!!!!!! biggrin.gif biggrin.gif biggrin.gif
Act_Chill
On 1v1 bh will own the marine. 2 marines versus 1 skulk it will give the skulk a chance. 3 marines vs 1 skulk the skulk should use bh to get the hell out of there asap.
Geronimo
If bunnyhopping isnt useful in combat, how come every single player with skills use it?
BOBDolol
um no, 1v1 bhop will not own the marine

a skulk would never ever win against a skilled marine when facing him head on
DuoTheGodOfDeath
Whether your Bunny Hopping right will sometimes determine if you'll get a kill easily. As an example: Seeing a player such as a cri or exigent member they BH as if they have clerety when they really dont. So at times it can be a pain to hit them.

But BHing is really only as good as the Marine can aim. If that Marine can't aim then well hes dead.

I personally at times do not like BHing and at times like camping. When I know its safe i'll BH to position quick. I havent perfected it yet but im getting faster. A lot of times I like camping in spots Marines wouldnt expect a skulk to be.

Example: Standing by the wall near an opening and hearing the Marine come then jump him with suprised usually ='s a kill.
Trevelyan
I wish they'd just give skulks a base speed buff and remove Bhopping... as if NS needs a bigger gap between the newbies and the clanners.
BOBDolol
no.
Bob_the_Alien
QUOTE (Trevelyan @ May 6 2004, 08:37 PM)
I wish they'd just give skulks a base speed buff and remove Bhopping... as if NS needs a bigger gap between the newbies and the clanners.

There are plenty of games out there that take no skill and have little progression. Go play them.
Slow_Smurf
There is plenty of skill without bunning hopping. If its a feature, the guide should include information on how to do it, no?
Zaggy
QUOTE (Trevelyan @ May 6 2004, 06:37 PM)
I wish they'd just give skulks a base speed buff and remove Bhopping... as if NS needs a bigger gap between the newbies and the clanners.

It isnt fair that you have to learn to bhop to be faster!

Just make the skulks/gorges a bit faster yea biggrin.gif
VenomLord
QUOTE (Zaggy @ May 7 2004, 05:44 AM)
QUOTE (Trevelyan @ May 6 2004, 06:37 PM)
I wish they'd just give skulks a base speed buff and remove Bhopping... as if NS needs a bigger gap between the newbies and the clanners.

It isnt fair that you have to learn to bhop to be faster!

Just make the skulks/gorges a bit faster yea biggrin.gif

thats like saying it isnt fair that you have to learn to aim so everyone should get autoaim tounge.gif
Stakhanov
Yet an other pointless debate going to be locked , but I'll stick to my argument that bh isn't needed in a teamplay game such as NS. Aiming and prediction cover the skill part more than enough.
Bob_the_Alien
QUOTE (Stakhanov @ May 7 2004, 09:04 AM)
Yet an other pointless debate going to be locked , but I'll stick to my argument that bh isn't needed in a teamplay game such as NS. Aiming and prediction cover the skill part more than enough.

Good thing the game is made so marines are team play based and aliens are for the death matchers. Otherwise you might have been right!
Trevelyan
if you think aliens can rambo and solo and still win your insane. If anything the aliens now require more teamwork then the marines
e_Nadagast
Wow I really hate how people think that they are better than a deathmatcher because they use 'teamplay' on a pub. Or that NS is somehow a better (not better as in a more liked game but better as in if you play it you're somehow 'better' than people who play DM games) game because you need to stick together. It's an opinion people. It doesn't mean that people who play DM games are mindless and stupid, it just means they prefer a different game. You are no better/worse than they are.

I admit I like the teamplay aspect of NS (although vs good marines, skulks need unbelievably sexy teamplay or need improvements), but that doesn't give me the right to look down upon people who play CS (which uses just as much if not more teamplay than NS) or UT or any other game.


Edit: And for the love of God stop whining that bhop isn't in the manual. Try google.
Keyser
QUOTE (e.Nadagast @ May 7 2004, 02:14 PM)
Wow I really hate how people think that they are better than a deathmatcher because they use 'teamplay' on a pub. Or that NS is somehow a better (not better as in a more liked game but better as in if you play it you're somehow 'better' than people who play DM games) game because you need to stick together. It's an opinion people. It doesn't mean that people who play DM games are mindless and stupid, it just means they prefer a different game. You are no better/worse than they are.

I admit I like the teamplay aspect of NS (although vs good marines, skulks need unbelievably sexy teamplay or need improvements), but that doesn't give me the right to look down upon people who play CS (which uses just as much if not more teamplay than NS) or UT or any other game.


Edit: And for the love of God stop whining that bhop isn't in the manual. Try google.

Where did somebody say that deathmatch games are better than teamplay games?

And whenever they come out with the next NS version, bunnyhopping should probably be in the manual because it is now a widely known feature of the game.
Bob_the_Alien
QUOTE (Trevelyan @ May 7 2004, 03:59 PM)
if you think aliens can rambo and solo and still win your insane. If anything the aliens now require more teamwork then the marines

Sorry, I am just repeating WHAT THE DEVS SAID.
e_Nadagast
QUOTE (Bob the Alien @ May 7 2004, 12:27 PM)
QUOTE (Trevelyan @ May 7 2004, 03:59 PM)
if you think aliens can rambo and solo and still win your insane. If anything the aliens now require more teamwork then the marines

Sorry, I am just repeating WHAT THE DEVS SAID.

The devs aren't always right smile.gif


And Keyser, nobody said DM games are better than teamplay games, but on lots of posts on these boards it's implied that because NS takes teamwork it somehow makes you a better person than people who play DM games or CS (they wrongly assume that CS takes no teamwork).
ChkChkChk
QUOTE (Trevelyan @ May 6 2004, 06:37 PM)
I wish they'd just give skulks a base speed buff and remove Bhopping... as if NS needs a bigger gap between the newbies and the clanners.

a speed buffer WTH? what happens when you get celerity plus this "speed bufer huh"? jumping from left to right would be no diffirent then bunhopping maxed out, that is if this buffer was at all of an improvmetn on the current speed for skulks
Jean_Luc_Picard
I don't know how to b-hop... and I still normally have a 3-1 ratio as an alien


SCREW b-hopping... all it does is make noise...
Samah
For god's sake people stop the whinging about bunnyhopping.

You don't NEED to bhop to be a good player. It's just a technique that some people use. It shouldn't be removed because that would be unfair to all the people who use it in their playing style. Adding it to the manual would just be plain silly, as it would simply reinforce the false assumption that all good players can bhop, and all players who can bhop are good.

If you can do it, do it. If you can't, stop complaining - NS is about teamwork, coordination, concentration and practice, NOT bunnyhopping.

As stated in the topic of this thread, there are WAAYYYY too many bhop threads in these forums. Flayra has already stated that it won't be removed, and I'm sure many/all of the people who can do it are sick of posting instructions, so I humbly request that the moderators lock any and all existing and future bhop threads, starting with this one.
NGE
People see this- A good player happens to know how to bunnyhop. He knows that they can't aim well. He Bhops at the others, and due to poor aim, he kills them. They assume that because he can Bhop, he is "OMG INVAINCABEL" and want to learn how to do that so they can be "Immune to bullets" as well. They fail to realize that movement skill is just as important as aim- Improving your movement ability as an alien is just as important as improving your aim as a rine.



And btw, as messed up as this seems, the aliens *do* need more teamwork than the rines, it's just how it works right now.
Trevelyan
QUOTE (ChkChkChk @ May 9 2004, 12:57 PM)
QUOTE (Trevelyan @ May 6 2004, 06:37 PM)
I wish they'd just give skulks a base speed buff and remove Bhopping... as if NS needs a bigger gap between the newbies and the clanners.

a speed buffer WTH? what happens when you get celerity plus this "speed bufer huh"? jumping from left to right would be no diffirent then bunhopping maxed out, that is if this buffer was at all of an improvmetn on the current speed for skulks

Correct... It would be exactly the same... except EVERYONE gets the speed buff... not just you. It seems as though people who know how to B-hop just simply dont want others getting the same benifits as them.

Imagine if there was a 34 button combination to gestate to onos... Would you simply call everyone who couldn't do it quick/accurately enough a newbie? No you'd say "WTH why do i have to do this stupid button combo just to gestate to onos." So... why do I have to jump around like an idiot to get the same speed boost as you?

whining... i dont see any whining other then by those who are trying to protect their tiny advantage from newbies.
Samah
QUOTE (Trevelyan @ May 11 2004, 08:01 AM)
whining... i dont see any whining other then by those who are trying to protect their tiny advantage from newbies.

I'm quite happy for others to get the speed advantage. But just because someone can't bhop doesn't give them the right to deny it from others who can.

Here's a good example: rocket jumping.
It's a widely used technique in many games, it's not documented in the manuals for those games, it gives an advantage over those who can't do it, and for the new player who sees others doing it, it can be quite difficult. Of course how do people learn to rocket jump properly? By asking others and by googling. If rocket jumping gives an undocumented advantage over other players, then shouldn't it also be removed, or made "easier"? ie. have a key binding built into the game called "rocket jump" which switches to rocket launcher, fires and jumps at the right timing.

Bunnyhopping is part of the game, Flayra has said he ain't removing it, deal with it.
BOBDolol
So being a good skulk shouldn't actually require skills?
Samah
QUOTE (BOBDOLOL @ May 11 2004, 11:35 AM)
So being a good skulk shouldn't actually require skills?

That's right BOBDOLOL, skulking should require no skill at all, after all it is the first default lifeform so it's the first alien that newbies encounter. I also think light armor/lmg marines should have default aimbots to make them more newbie-friendly.
</sarcasm>

biggrin.gif
Church
LMG already has zero recoil. What mroe do you want?
BOBDolol
it has a spread though sad.gif
Trevelyan
QUOTE (BOBDOLOL @ May 11 2004, 12:33 AM)
it has a spread though sad.gif

use a pistol smile.gif

And samah...

QUOTE
I'm quite happy for others to get the speed advantage. But just because someone can't bhop doesn't give them the right to deny it from others who can.


I'm quite happy for others to get the speed advantage. But just because someone can bhop doesn't give them the right to deny it from others who can't.
Samah
QUOTE (Trevelyan @ May 11 2004, 06:31 PM)
I'm quite happy for others to get the speed advantage. But just because someone can bhop doesn't give them the right to deny it from others who can't.

Erm.. when did I ever say that people who can't bhop should be denied?
Putting anti-bhop code in denies everyone from doing it.
At present, there's absolutely nothing stopping anyone from learning it, so I don't see just what's being denied here.
Bob_the_Alien
God, next we are going to have people saying marines should only knife things because shooting takes too much skill and knifing takes more teamwork.
Meto
Bunny hopping doesn't give you godly skills but it does reduce the amount of time that a marine can shoot you before you can bite him. What this amounts to is:

1) An ambush is just as good if pulled off correctly.
2) BHOP increases the range at which you can charge marines down from.

I started bhopping fairly recently and at first thought it was pretty crap, but when you start to see the speed gains you'll realise that it is a powerful advantage if used properly. Regarding the debate about whether it is fair or not, come on we've had this 1000 times already and it's staying smile.gif

Meto
SaltzBad
As far as the games appeal goes, Trev has a point. While its not that hard to get down and start putting practice into it once you get your research done, its extremely discouraging for outsiders and lowers the games appeal drastically.

I don't see what direct harm there is in making everyone jump/run at the same speed either. Its a boost aliens need - and while it would remove the "depth" of the tedium involved in good bhopping on all official maps, it would again add a whole bread of depth to terrain-usage for Skulks instead (ie they'd have their new speed on walls too).

*shrug*
Stakhanov
About the "skill" involved in bhop : if anything , bhop reduces the amount of skill needed to perform well as a skulk.

If you look at the older (back in 1.04) threads about bullet dodging , they mentionned lots of different methods : zig zag , wall crawling , spiralling , feign movement... now all we have is bhop. I hardly ever see a skulk on walls or ceilings nowadays...

Bunnyhopping should be replaced by some sort of wall jumping , a more intuitive skill to learn.
NGE
If you're bhopping to "dodge" then you either know the rine can't aim too much, or you don't know what the term Bhop means.

Killing a bhopping skulk is no different from killing any other skulk charging you- You shoot it, it dies. If a skulk charged you, then you pretty much deserve to die.
Keyser
QUOTE (SaltzBad @ May 11 2004, 08:04 AM)
As far as the games appeal goes, Trev has a point. While its not that hard to get down and start putting practice into it once you get your research done, its extremely discouraging for outsiders and lowers the games appeal drastically.

I don't see what direct harm there is in making everyone jump/run at the same speed either. Its a boost aliens need - and while it would remove the "depth" of the tedium involved in good bhopping on all official maps, it would again add a whole bread of depth to terrain-usage for Skulks instead (ie they'd have their new speed on walls too).

*shrug*

This is the only valid argument against bunnyhopping.

The fact is that you can't learn it by yourself, ie aiming or dodging, but instead it requires a sequence of rather unnatural key strokes and mouse movements. I think if Flayra includes it in the manual or references to it sometimes in the game, then bunnyhopping will be more accepted as well as improve gameplay by giving players something more to strive for.
Haterade
it never feels like im going much faster.
Samah
QUOTE (Haterade @ May 12 2004, 01:31 PM)
it never feels like im going much faster.

Then you're not doing it right.
Just do a search in the forums, there's like at least 10-20 threads on bunnyhopping, including pointers and links on how to do it properly.
I think there almost needs to be a subforum in Kharaa Strategy for bhop smile.gif
Trevelyan
QUOTE (Samah @ May 11 2004, 04:42 AM)
QUOTE (Trevelyan @ May 11 2004, 06:31 PM)
I'm quite happy for others to get the speed advantage. But just because someone can bhop doesn't give them the right to deny it from others who can't.

Erm.. when did I ever say that people who can't bhop should be denied?
Putting anti-bhop code in denies everyone from doing it.
At present, there's absolutely nothing stopping anyone from learning it, so I don't see just what's being denied here.

wrong... If taken out a speed boost will be given to all aliens classes to make up for it. You can still jump up and down like an idiot while you run (i believe flayra had something worked out to prevent Bhopping without slowing you down ala CS), but everyone gets the speed buff.

Let me try to make this as simple as possible... group A knows how to bunny hop, group B does not. Currently Group A is the only group that gets the speed advantage. notice... group B is not getting any advantage... i believe this is where you are having difficulty understanding. Group B is slow... group A is fast.

Now... Bhopping (or just it's benefit) is taken out... a general speed buff is given to all classes. Group A AND B are both now fast... not only making the game easier to balance, but decreasing the gap of ability between group A and B.

So where does "skill" benefit you? Ambushing, building stratigy, Chamber order, When do Advanced aliens hit the field, when are hives built, what resource towers are built and held, what marine towers you kill first, and stopping marine expansion. those all require skill and in-depth knowledge of the game, so dont say that Bunnyhopping is the only thing seperating the vets from the newbies.
Bob_the_Alien
QUOTE
Let me try to make this as simple as possible... group A knows how to aim, group B does not. Currently Group A is the only group that gets the shooting advantage. notice... group B is not getting any advantage... i believe this is where you are having difficulty understanding. Group B is missing its targets... group A hits them.


Its interchangable!

OMG That is sooooo weird.

<sarcasim>I mean I think we should have AUTO AIM too! I am sick of people allways fragging me sad.gif</sarcasim>
Rapier7
Bob the Alien, why don't you stop using that analogy? It's pointless.

Guess what? Bunny hopping is really only used by a minority, while when you are a marine, YOU ALWAYS SHOOT NO MATTER WHAT! I mean, for the marines, the equivalent is giving some sort of FUBARED button combination to make bullets more accurate. The fact is, bunnyhopping is esoteric info while shooting is intuitive.

You suck.
Trevelyan
ummm... what? confused.gif

Perhaps if you had to do a 15 button combination to shoot your gun, i could see where your going, but you dont... you simply press the left mouse button (or whatever you crazy people bind your +attack to tounge.gif) and you shoot.

QUOTE
Currently Group A is the only group that gets the shooting advantage.


There isn't a way to "shoot faster" or "Shoot Harder" by exploiting a flaw in the physics of the game. wink.gif
CEldin
I think that perhaps if BHopping is included in the manual then a BHOP key should be bindable (3jump scrips, or just keep jumping as long as you push it) so that all these 'tricks' you learn to BHop better are not as beneficial. If you know the general form of how to do a BHop, and somone else is at the same level, the other guy should not be doing better because he is using some script.

Anyway, just my $.02
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