I've been looking in this forum for a dual pistol skin but not able to find one, has one been done?
| QUOTE (BigBull @ Apr 21 2004, 08:05 PM) |
| Not to my knowledge. One of chronos pistols i wante dto make dual but he never optimized |
| QUOTE (Seraph12 @ Apr 21 2004, 08:10 PM) |
| I read somewhere that the HMG has 2 muzzle flash animations, couldn't u use something like that to create the dual pistol firing animations? sry, I'm new at modding so I'm not sure what u can do and what u can't |
| QUOTE (DR_FUZZY @ Apr 21 2004, 09:09 PM) |
| bla bla bla, too bad there can only be one shell ejection port :/ |

| QUOTE (CaptainPanaka @ Apr 22 2004, 11:14 AM) |
| mhm.. I converted some akimbo SMGs for LMG and some akimbo handguns for pistol... but just for personal purpose... (I just edited the animations to fit with NS, didn't change anything else likethe arms) It's also very sad that there are no akimbo animations for the player models... *hint* *request* *hint* /edit: Some pics of an akimbo smg that I converted to LMG. I posted those pics earlier at the Customization Help and Troubleshooting forum: ![]() |
| QUOTE (Spacer @ Apr 22 2004, 10:28 PM) |
| default hl hands :\ |
| QUOTE (BigBull @ Apr 21 2004, 08:30 PM) |
| show me |
| QUOTE (Paranoia-2MB @ Apr 23 2004, 08:50 AM) |
| Capt Panaka..you plan to release those any time soon? hehe [...] |
| QUOTE (Original animation sequence) |
// 6 animation sequences $sequence "idle" "idle" fps 20 $sequence "idle2" "idle2" fps 10 $sequence "reload" "reload" fps 35 { event 5004 13 "weapons/lmg_clipout.wav" } { event 5004 38 "weapons/lmg_clipin.wav" } $sequence "shoot" "shoot" fps 30 { event 5001 0 "30" } $sequence "shoot_empty" "shoot_empty" fps 20 $sequence "draw" "draw" fps 30 { event 5004 15 "weapons/lmg_draw.wav" } |
| QUOTE (Edited animation sequence) |
// 6 animation sequences $sequence "idle" "idle" fps 20 $sequence "idle2" "idle2" fps 10 $sequence "reload" "reload" fps 35 { event 5004 13 "weapons/lmg_clipout.wav" } { event 5004 38 "weapons/lmg_clipin.wav" } $sequence "shoot" "shoot" fps 30 { event 5001 0 "30" } { event 5011 0 "30" } $sequence "shoot_empty" "shoot_empty" fps 20 $sequence "draw" "draw" fps 30 { event 5004 15 "weapons/lmg_draw.wav" } |
