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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > NS Customization
Seraph12
I've been looking in this forum for a dual pistol skin but not able to find one, has one been done?
BigBull
Not to my knowledge.

One of chronos pistols i wante dto make dual but he never optimized tounge.gif
Cereal_KillR
if it was done, I believe we'd see only one shooting, or both shooting at the same time (like if there was two 10 damage bullets hitting the precise same spot)
Seraph12
I read somewhere that the HMG has 2 muzzle flash animations, couldn't u use something like that to create the dual pistol firing animations? sry, I'm new at modding so I'm not sure what u can do and what u can't sad.gif
Chrono
QUOTE (BigBull @ Apr 21 2004, 08:05 PM)
Not to my knowledge.

One of chronos pistols i wante dto make dual but he never optimized tounge.gif

LIES!!!!
i optomized a 2700 polie pistol down to 628 and he still didnt mesh it mad.gif *whips bull to get meshing*
BigBull
show me
Drfuzzy
QUOTE (Seraph12 @ Apr 21 2004, 08:10 PM)
I read somewhere that the HMG has 2 muzzle flash animations, couldn't u use something like that to create the dual pistol firing animations? sry, I'm new at modding so I'm not sure what u can do and what u can't sad.gif

yea i did a dual mac10 convert from TS, too bad there can only be one shell ejection port :/
mephmage
QUOTE (DR_FUZZY @ Apr 21 2004, 09:09 PM)
bla bla bla, too bad there can only be one shell ejection port :/

Cant you remove the shell ejection? So that no shells come out, kinda... If you have two K-Pists, and with "shell bags"? Perhaps that would be ugly, but it would work?
Or if you have some kinda energy guns that doesnt fire projectiles, therefore no shells? tounge.gif
CaptainPanaka
mhm.. I converted some akimbo SMGs for LMG and some akimbo handguns for pistol... but just for personal purpose... (I just edited the animations to fit with NS, didn't change anything else likethe arms) wink.gif

It's also very sad that there are no akimbo animations for the player models... *hint* *request* *hint* tounge.gif

/edit: Some pics of an akimbo smg that I converted to LMG. I posted those pics earlier at the Customization Help and Troubleshooting forum:

user posted image

user posted image
Drfuzzy
QUOTE (CaptainPanaka @ Apr 22 2004, 11:14 AM)
mhm.. I converted some akimbo SMGs for LMG and some akimbo handguns for pistol... but just for personal purpose... (I just edited the animations to fit with NS, didn't change anything else likethe arms) wink.gif

It's also very sad that there are no akimbo animations for the player models... *hint* *request* *hint* tounge.gif

/edit: Some pics of an akimbo smg that I converted to LMG. I posted those pics earlier at the Customization Help and Troubleshooting forum:

user posted image

user posted image

H&K PDW's mmmmmmmmmmmm

I used the model for Sven coop, didnt like it too much


And you can move the shell ejection port out of the screen, but you cant delete it.
Spacer
default hl hands :\
Seraph12
I feel kinda bad for asking but... could I get those v_models of your guns, cpt Panaka? biggrin.gif
CaptainPanaka
QUOTE (Spacer @ Apr 22 2004, 10:28 PM)
default hl hands :\

yep.... as I said in my previous post I just converted the models animations to fit with NS. but they worked fine. smile.gif


I also had to mess around with the attachments (=> muzzleflash) so they fit again.

than later I attached the handskin from the 1st pic to the gun.

doesn't look that bad IG imo. (for LA) smile.gif

@Seraph12:
Sure, just PM me. smile.gif
Chrono
QUOTE (BigBull @ Apr 21 2004, 08:30 PM)
show me

ii showed you on aim it was going to be the first thing you ever meshed you were working on it for over a week you said AL was gonna skin? confused.gif
Paranoia2MB
Capt Panaka..you plan to release those any time soon? hehe

Anyways.

I'd like to see Akimbo pistols like from the NSArmsLab.com website.
One pistol is held the standard way
and the other on it's side below the other guy

Also it could make some awesome P views. lol biggrin.gif asrifle.gif
CaptainPanaka
QUOTE (Paranoia-2MB @ Apr 23 2004, 08:50 AM)
Capt Panaka..you plan to release those any time soon? hehe

[...]

No because I've not asked the author, yet. And I don't want to release converted stuff without asking the original author(s). sad.gif
BigBull
ask em tounge.gif
CaptainPanaka
uhm... maybe... I converted this over from Sven Co-op and I need to get the credits right.

for the p_model animations:

the funny thing is that when you use "akimbo weapons" on the standard player animations for the handgun, the 2nd gun IS held the way you said. tounge.gif

Normally one gun would be in the left and one in the right hand, but there are no akimbo animations for NS, yet. confused.gif
BAshh
howd you get MF to appear on both guns? nerd.gif
CaptainPanaka
Just change

QUOTE (Original animation sequence)

// 6 animation sequences
$sequence "idle" "idle" fps 20
$sequence "idle2" "idle2" fps 10
$sequence "reload" "reload" fps 35 { event 5004 13 "weapons/lmg_clipout.wav" } { event 5004 38 "weapons/lmg_clipin.wav" }
$sequence "shoot" "shoot" fps 30 { event 5001 0 "30" }
$sequence "shoot_empty" "shoot_empty" fps 20
$sequence "draw" "draw" fps 30 { event 5004 15 "weapons/lmg_draw.wav" }


to:

QUOTE (Edited animation sequence)

// 6 animation sequences
$sequence "idle" "idle" fps 20
$sequence "idle2" "idle2" fps 10
$sequence "reload" "reload" fps 35 { event 5004 13 "weapons/lmg_clipout.wav" } { event 5004 38 "weapons/lmg_clipin.wav" }
$sequence "shoot" "shoot" fps 30 { event 5001 0 "30" } { event 5011 0 "30" }
$sequence "shoot_empty" "shoot_empty" fps 20
$sequence "draw" "draw" fps 30 { event 5004 15 "weapons/lmg_draw.wav" }


You'll need two attachments (one for the muzzleflash on both guns) for that.

original thread marine.gif
BAshh
wait a tick... the 5011 gives the other attachment a flash too? could you PM me a more in depth look at how you did it?
CaptainPanaka
uh well... everything I did was adding this to the .qc and adjusting the positions of both attachments so they are right before the muzzle. smile.gif

Everything else is in the topic I already linked to. wink.gif

But maybe you should just post something like that at the Customization Help and Troubleshooting forum smile.gif
ropy
woot.
finally figure out part of qc file.

user posted image

notepad work from teh specialists :D
CaptainPanaka
hehe... yep... that's the way it works biggrin.gif

nice conversion btw wink.gif
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