Help - Search - Members - Calendar
Full Version: Help With { Textures
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
Reeke
im trying to use the alien textures with the blue parts in them, i want it so the blue parts are invisable. in other maps this was simply done by making the brush a func wall and then making the fx 255, but this didsnt work for me in ns

how should i do it?

i want it so players can walk through them.
ShenTraX
Rendermode=Solid
FX Amount=255
Wolv
In addition to the remarks I made in your other post, you might be interested to know that the textures ALIEN_ALPHA1 and ALIEN_ALPHA2 don't work for this purpose, since they lack the { prefix.
{alien_alpha2 And {lostinfest2 do work though.
Reeke
wouldnt that make it so players couldnt pass through it?

so your saying to use

func wall

render solid
fx 255?

ok il give it a go
Wolv
No, for a walk-through brush you'd need func_illusionary instead of func_wall.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.