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Full Version: Info_join_team In Gtk Radiant
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
Caboose
Well, I have a map, and the only entity that won't run is info_join_team.

I just can't figure out how to make the brush's into entities. I can make func_wall's and trigger_telliport and whatnot without a problem, but once I make info_join_team, it turns into a point entity at some random place in the map...

If there are any others that use Radiant, (doubtfull) could you please help me...

:edit: oops, not info_team_start tounge.gif
Mido
info_player_start is not a brushed entity

create an entity, then set the property to info_player_start

biggrin.gif
Caboose
Yea, nevermind, if I just leave them as point entities they still work. And info_team_start was a typo. tounge.gif
Naboo
Hi,

off topic question:

Is there a tutural on how to set up Radiant for NS mapping. I find that Radiant is more user friendly than Hammer!

Thanks for any reply.
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