Pithlit
Apr 17 2004, 09:30 PM
I did a search but didnīt find anything on that topic.
In my map, skulks cant climb the ladders, the just stutter around. what do i have to change to let them clib up, too?
brute_force
Apr 17 2004, 09:37 PM
Put a clip brush over it.
Pithlit
Apr 18 2004, 10:47 AM
thx^^
Edit: Umm, i canīt find a clip brush. Do you mean skip?
taleden
Apr 18 2004, 04:34 PM
Nope, definitely clip. It should bt zhlt.wad which should be in the folder with the compile tools - if you can't find it, just make a new texture in Wally and call it "clip", the name is the only important thing as far as the compiler is concerned.
Pithlit
Apr 19 2004, 04:01 PM
mhh, i donīt know wally at all, is there something like this to download? there isnīt a skip brush in the zhltools brushset.
taleden
Apr 19 2004, 05:47 PM
Try halflife.wad? It should definitely be in one of the stock wads, it's not a special texture or anything. If you have Steam, there is a guide somewhere on how to extract halflife.wad from Steam's cache.
Silicon
Apr 22 2004, 09:32 AM
...or you can do this and it will be skulk AND onos friendly
Pithlit
Apr 22 2004, 02:29 PM
thx silicon, thats a great thing
Disciple
Apr 23 2004, 06:37 PM
gj sili! Keep that silli moving!
brute_force
Apr 23 2004, 07:07 PM
Silicon, what if a marine was at the top and wanted to climb down? Wouldn't he just fall off then?
Silicon
Apr 23 2004, 07:34 PM
| QUOTE (ShdwStal @ Apr 23 2004, 12:07 PM) |
| Silicon, what if a marine was at the top and wanted to climb down? Wouldn't he just fall off then? |
last time I used it I don't remember having that problem, I will try it again later and report back here.
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