Pithlit
Apr 16 2004, 05:03 PM
Well, when i use a light entity and set its appearance to flicker, the game stutters very much after compiling, if that light is around.
is there any way to avoid that or to do it right?
taleden
Apr 16 2004, 05:12 PM
How fast is your computer?
Pithlit
Apr 16 2004, 08:33 PM
Athlon 1,8ghz with 512mb DDR ram
Its not a hardware problem, i run the game at 1600x1200 with 2xAA and antistrope filtering without problems!
Pithlit
Apr 17 2004, 11:37 AM
^Could it be like this, because i do bounce light 10 times in compilation, that this increases the hardware requiremants when it trys to render it?
taleden
Apr 17 2004, 05:31 PM
Definitely a possibility, try bounce 1 and see if it helps.
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