Hey guys,
Had a ladder war on agora last night (GameArena) and after some messing around on a local server for some strats, we tried a relocate to Analysis Lab (that big res room in the middle of the map with 2 triggered doors).
Reasoning for this:
a) much more room for marines to circle strafe skulks
b) you can plant 4 mines just in front of the doors so that aliens open them and rush in to their death
c) the large corridor in the corner is long enough and wide enough to take out skulks before they have a chance to reach you
d) relatively easy access to sewer hive (~20 seconds from spawn to sighting the hive)
e) two nearby siegeable res nodes (anx2 and the wedge)
f) 3 res nodes within relatively easy reach (the room directly north of Analysis lab, The Pit, and the room east of sewer)
The only downsides I could see were that:
a) the large corridor I mentioned before makes for easy onos access, and quick fade escape (this is countered by the fact that the corridor is darkish and can hide mines rather well)
b) there's a vent a couple metres east of the southern door, but that can be fairly easily defended, and there's a bulkhead and some glass to stop lerks sporing the ips
Thoughts?
--Samah