Cannabis
Apr 11 2004, 05:10 PM
I've read lots of the info in this forum on map resets, since it's the only thing that has been plaguing my complex entity systems and well, most of the info seems to do with NS 1.x and I was wondering what has changed and applies to 3.0 BETA 3, or soon to come 4? I know it's changed because the facts where discussing that multisources do not reset in which they do now (which was a pain, cause I tried to use them as variables throughout round changes, instead used game_counter).
Plaguebearer
Apr 11 2004, 07:59 PM
Oh? I tried using a multisource recently and it wasn't resetting between rounds.
Cannabis
Apr 11 2004, 10:59 PM
well when does a trigger_random go into effect, at the beginning of an acutal round, or in the rr. I found it to be applied at, the RR, the game starts, back at the RR, and the game starts again.
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