Voodo
Mar 30 2004, 08:42 PM
This is my first map, and i know, it isnt perfect, but i think, its playable.
You can download it from
http://www.umszki.hu/~demien/co_aurora.rar
Voodo
Mar 30 2004, 08:47 PM
Its only a beta
enf0rcer
Mar 30 2004, 08:54 PM
could you posts some pics? It takes me about 10 mins to load up an NS map cause Steam hates me.
Voodo
Mar 30 2004, 08:58 PM
pics are bigger, than 120k, and i dont know, how to make them lower
DragonMech
Mar 30 2004, 08:59 PM
Open them with paint and save the .bmp files as .jpeg - that will often shrink the file to less than 120K.
Voodo
Mar 30 2004, 09:00 PM
they are at .jpg, and still bigger
Voodo
Mar 30 2004, 09:01 PM
First pic
Voodo
Mar 30 2004, 09:02 PM
second one
Voodo
Mar 30 2004, 09:03 PM
and the third one, is less than 120k
Tequila
Mar 30 2004, 09:13 PM
It's blue. It's red. It's green. You really need to tone down the lighting as it's washing out everything, from the atmosphere to the architecture itself.
Also, use a more neutral colour shuch as white or light yellow as your main light source, with reds, blues and greens etc being the supporting lighting.
Janos
Mar 30 2004, 09:19 PM
Since i havent downloaded the actual map yet i cant comment on the layout instead ill just comment on the pics.
First off try an add a little diversity to yurr lighting instead of just one intense light
an secondly add detail to the level, there are alot of flat walls and ceilings in there.
Throw in a few pipes now an again or a cpu console to add a lil spice to the level
MeanMrMustard
Mar 30 2004, 09:52 PM
Apart from the obvious 'Travolta' Lighting system, try adding rims etc, this helps create boldness and emphasis to the architecture that its framing.
e.g. the glass roof on the third pic. Its a good idea, encorporating natural light..but
add some nice rims..or pipes like previously stated.
It will improve it ahell of alot.
Keep it up.
ShenTraX
Mar 31 2004, 01:55 PM
Holy color contrast, Batman!
NzNexus
Mar 31 2004, 04:08 PM
OMG no! this is too much like an disco-raveroom. RED, GREEN AND HEAVY MARINE BLUE COLORS DONT FIT IN ONE PLACE ON THE MAP. NO!
srry but no it's ugly
Kouji_San
Mar 31 2004, 04:36 PM
| QUOTE (Nz-Nexus @ Mar 31 2004, 05:08 PM) |
OMG no! this is too much like an disco-raveroom. RED, GREEN AND HEAVY MARINE BLUE COLORS DONT FIT IN ONE PLACE ON THE MAP. NO!
srry but no it's ugly |
well only the lighting saturation is to high... But for a
first map (looking trough the heavy colored lighting) its looks ok... However not only fix them lights a little but also some texture alignments (2nd screenshot)
[edit]
judging by the screenshots btw, havent actually walked arround in it, maybe I'll do that later on
BlackPlague
Mar 31 2004, 04:42 PM
its kinda boxxy if ya ask me, try and add some kool architcture in it...... like lamps, stairs, steam, particle systems, etc..
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