Help - Search - Members - Calendar
Full Version: Co_aurora
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum
Voodo
This is my first map, and i know, it isnt perfect, but i think, its playable.
You can download it from http://www.umszki.hu/~demien/co_aurora.rar
Voodo
Its only a beta smile.gif
enf0rcer
could you posts some pics? It takes me about 10 mins to load up an NS map cause Steam hates me. sad.gif
Voodo
pics are bigger, than 120k, and i dont know, how to make them lower sad.gif
DragonMech
Open them with paint and save the .bmp files as .jpeg - that will often shrink the file to less than 120K.
Voodo
they are at .jpg, and still bigger
Voodo
First pic
Voodo
second one
Voodo
and the third one, is less than 120k
Tequila
It's blue. It's red. It's green. You really need to tone down the lighting as it's washing out everything, from the atmosphere to the architecture itself.

Also, use a more neutral colour shuch as white or light yellow as your main light source, with reds, blues and greens etc being the supporting lighting.
Janos
Since i havent downloaded the actual map yet i cant comment on the layout instead ill just comment on the pics.

First off try an add a little diversity to yurr lighting instead of just one intense light

an secondly add detail to the level, there are alot of flat walls and ceilings in there.

Throw in a few pipes now an again or a cpu console to add a lil spice to the level biggrin.gif
MeanMrMustard
Apart from the obvious 'Travolta' Lighting system, try adding rims etc, this helps create boldness and emphasis to the architecture that its framing.

e.g. the glass roof on the third pic. Its a good idea, encorporating natural light..but
add some nice rims..or pipes like previously stated.

It will improve it ahell of alot.

Keep it up.
ShenTraX
Holy color contrast, Batman!
NzNexus
OMG no! this is too much like an disco-raveroom. RED, GREEN AND HEAVY MARINE BLUE COLORS DONT FIT IN ONE PLACE ON THE MAP. NO!

srry but no it's ugly confused.gif
Kouji_San
QUOTE (Nz-Nexus @ Mar 31 2004, 05:08 PM)
OMG no! this is too much like an disco-raveroom. RED, GREEN AND HEAVY MARINE BLUE COLORS DONT FIT IN ONE PLACE ON THE MAP. NO!

srry but no it's ugly  confused.gif

well only the lighting saturation is to high... But for a first map (looking trough the heavy colored lighting) its looks ok... However not only fix them lights a little but also some texture alignments (2nd screenshot)

[edit]
judging by the screenshots btw, havent actually walked arround in it, maybe I'll do that later on smile.gif
BlackPlague
its kinda boxxy if ya ask me, try and add some kool architcture in it...... like lamps, stairs, steam, particle systems, etc..
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.