I am using the batch compiler because it compiles my map much faster, howerver I am getting (false???)
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| Warning: Illegal Brush (edge without opposite face)... |
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| ################################################### # Batch Compiler Zoners Spec # ################################################### ################################################### # Please report bugs to: ryansgregg@hotmail.com # ################################################### Written At: 3/23/2004 5:09:03 PM BC Version: 2.0.3.1 Command line error: input file can't be the same as output file Usage: hlfix <mapname>[.rmf] [options] -o <outfile> Output file (default is <mapname>.map or <mapname>.rmf) -w <wadfile> WAD list file (default is wad.txt) -r Output to RMF file instead of MAP file -nt Don't tesselate non-planar faces -nd Don't decompose non-convex solids -nu Don't unite coplanar faces -na Don't perform ANY geometry correction -v Process and output visible objects only -e <number> Epsilon factor for numeric comparisons (default is 1.0) hlcsg v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlcsg ----- Command line: C:\ztools\hlcsg.exe -cliptype simple -wadinclude zhlt.wad -wadincl ude halflife.wad -wadinclude liquids.wad -wadinclude ns_postpile.wad -wadinclude ns.wad -wadinclude ns2.wad -chart C:\hammer\maps\ns_postpile.map Entering C:\hammer\maps\ns_postpile.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ on ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ simple ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] [zhlt.wad] [halflife.wad] [liquids.wad] [ns_postpile.wad] [ns.wad] [ns2.wad] 4 brushes (totalling 24 sides) discarded from clipping hulls CreateBrush: 10%...20%...Warning: Illegal Brush (edge without opposite face): Entity 0, Brush 42 30%...40%...Warning: Illegal Brush (edge without opposite face): Entity 0, Brush 81 50%...60%...70%...80%...90%... (1.02 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.47 seconds) Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 0/400 0/25600 ( 0.0) planes 7160/65535 143200/1310700 (10.9) vertexes 0/65535 0/786420 ( 0.0) nodes 0/32767 0/786408 ( 0.0) texinfos 139/32767 5560/1310680 ( 0.4) faces 0/65535 0/1310700 ( 0.0) clipnodes 0/32767 0/262136 ( 0.0) leaves 0/8192 0/229376 ( 0.0) marksurfaces 0/65535 0/131070 ( 0.0) surfedges 0/512000 0/2048000 ( 0.0) edges 0/256000 0/1024000 ( 0.0) texdata [variable] 0/4194304 ( 0.0) lightdata [variable] 0/6291456 ( 0.0) visdata [variable] 0/2097152 ( 0.0) entdata [variable] 0/524288 ( 0.0) 0 textures referenced === Total BSP file data space used: 148760 bytes === Including Wadfile: \hammer\ns_postpile.wad - Contains 15 used textures, 68.18 percent of map (18 textures in wad) Including Wadfile: \program files\steam\steamapps\skyceo@aol.com\half-life\halfl ife.wad - Contains 2 used textures, 9.09 percent of map (3116 textures in wad) Including Wadfile: \program files\steam\steamapps\skyceo@aol.com\half-life\nsp\n s.wad - Contains 5 used textures, 22.73 percent of map (578 textures in wad) Texture usage is at 0.73 mb (of 4.00 mb MAX) 2.69 seconds elapsed ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlbsp ----- Command line: C:\ztools\hlbsp.exe -chart C:\hammer\maps\ns_postpile.map Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ on ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'C:\hammer\maps\ns_postpile.prt' Warning: === LEAK in hull 3 === Entity light_spot @ (-140, 840, -24) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush Leak pointfile generated Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 50/400 3200/25600 (12.5) planes 7160/65535 143200/1310700 (10.9) vertexes 7964/65535 95568/786420 (12.2) nodes 3282/32767 78768/786408 (10.0) texinfos 139/32767 5560/1310680 ( 0.4) faces 6075/65535 121500/1310700 ( 9.3) clipnodes 6837/32767 54696/262136 (20.9) leaves 2261/8192 63308/229376 (27.6) marksurfaces 7492/65535 14984/131070 (11.4) surfedges 27199/512000 108796/2048000 ( 5.3) edges 15008/256000 60032/1024000 ( 5.9) texdata [variable] 762556/4194304 (18.2) lightdata [variable] 0/6291456 ( 0.0) visdata [variable] 0/2097152 ( 0.0) entdata [variable] 23902/524288 ( 4.6) 22 textures referenced === Total BSP file data space used: 1536070 bytes === 14.53 seconds elapsed ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlvis ----- Command line: C:\ztools\hlvis.exe -full -chart C:\hammer\maps\ns_postpile.map >> There was a problem compiling the map. >> Check the file C:\hammer\maps\ns_postpile.log for the cause. ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlrad ----- Command line: C:\ztools\hlrad.exe -extra -sparse -bounce 1 -smooth 50 -chart C:\ hammer\maps\ns_postpile.map >> There was a problem compiling the map. >> Check the file C:\hammer\maps\ns_postpile.log for the cause. ----- END hlrad ----- BSP Optimizer by XP-Cagey, v1.5 (Feb 3 2004) Based on code by Valve Software Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 50/400 3200/25600 (12.5) planes 7160/32767 143200/655340 (21.9) vertexes 7964/65535 95568/786420 (12.2) nodes 3282/32767 78768/786408 (10.0) texinfos 139/32767 5560/1310680 ( 0.4) faces 6075/131071 121500/2621420 ( 4.6) clipnodes 6837/32767 54696/262136 (20.9) leaves 2261/8192 63308/229376 (27.6) marksurfaces 7492/65535 14984/131070 (11.4) surfedges 27199/512000 108796/2048000 ( 5.3) edges 15008/256000 60032/1024000 ( 5.9) texdata [variable] 762556/4194304 (18.2) lightdata [variable] 0/4194304 ( 0.0) visdata [variable] 0/2097152 ( 0.0) entdata [variable] 23902/524288 ( 4.6) === Total BSP file data space used: 1536070 bytes === Planes in map: 7160 Planes actually used: 2536 Optimized! C:\hammer\maps\ns_postpile.wic deleted. C:\hammer\maps\ns_postpile.p0 deleted. C:\hammer\maps\ns_postpile.p1 deleted. C:\hammer\maps\ns_postpile.p2 deleted. C:\hammer\maps\ns_postpile.p3 deleted. C:\hammer\maps\ns_postpile.prt deleted. 1 file(s) copied. ns_postpile.bsp copied to C:\Program Files\Steam\SteamApps\skyceo@aol.com\half-l ife\nsp\maps 1 file(s) copied. ns_postpile.pts copied to C:\Program Files\Steam\SteamApps\skyceo@aol.com\half-l ife\nsp\maps Press any key to continue . . . |