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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > NS Customization
Jean_Luc_Picard
Ok, I have a computer that I feel could support models better than the current ones, or even the current high-poly ones (tho I must admit, I did notice a SMALL FPS drop... though that was more from me smoothing out the average rate than anything else... and the current high-poly models are nice)

Does anyone know where to find the BEST high-poly models pack? Or perhaps someone could make a SUPER high poly model pack? *cough* Sheena *cough*

Jean Lerk
ctx
Do you really pay that much attention to the geometry of the models while in combat though?
BlackPanther
I don't.... hell even my high poly buildings just rounds up the models more. That's it.

And i've seen 5000 poly models look just as good as 1500 poly models.
It's not the mesh that makes the model, it's everything around it too: skin, anims, sounds, etc.
wnn
maybe he isn't involved in combat alot,

maybe he is...









an Armory humper tounge.gif
Jean_Luc_Picard
You want the truth or sugarcoated?

SUgarcoated: Never, I'm too busy killing things...





























Truth: Yes, I do actually... dunno why but I'm a detail freak!
Jimmeh
QUOTE (BlackPanther @ Mar 20 2004, 10:10 PM)
I don't.... hell even my high poly buildings just rounds up the models more. That's it.

And i've seen 5000 poly models look just as good as 1500 poly models.
It's not the mesh that makes the model, it's everything around it too: skin, anims, sounds, etc.

If you double the polys in the mesh, the skin becomes "tighter" and looks alot better IMHO
Jean_Luc_Picard
I mean ENTIRE models...

Let me re-phrase my opening statement.

Does anyone know where I could get COMPLETELY custom models, but using the same skin?

Erm... I mean like, High poly, custom animations, ect, but still the same models (like a newer, better LA model... not like replacing with the Starcraft Marine model)

Thanks!

Jean Lerk
Chrono
id be willing to work on something like this if we can get a team together of few modelers skinmeshers skinners and animators we can probably redo all the guns just more detail
ctx
Don't exist as far as I know :/
Jean_Luc_Picard
biggrin.gif Chrono-

If you could help teach me I'd be glad to do whatever you need... I've self taught myself some mapping stuff (using TUitorials and MUCH help from some AWSOME mappers) but Milkshape 3d is just beyond me... wink.gif Just too much going on in that 0o'
darkflame_666
QUOTE (chrono5454 @ Mar 20 2004, 05:23 PM)
id be willing to work on something like this if we can get a team together of few modelers skinmeshers skinners and animators we can probably redo all the guns just more detail

Jee who remebers that high poly ns pack that was being made and then just lost all steam tounge.gif
Phyco
im in for the high poly team ^^

btw if they make an ns for hl2 (which i hope) its gonna be a modelers dream come true cuz then we dont have to worry about polies
Chrono
QUOTE (darkflame_666 @ Mar 20 2004, 05:51 PM)
QUOTE (chrono5454 @ Mar 20 2004, 05:23 PM)
id be willing to work on something like this if we can get a team together of few modelers skinmeshers skinners and animators we can probably redo all the guns just more detail

Jee who remebers that high poly ns pack that was being made and then just lost all steam tounge.gif

i remember that but now that i look back on it
that thing doesnt look to high poly but it was looking great
Phyco
well all i can say is im gonna be around for a while an di think chrono would
so will others imo so i think this team will work
ctx
QUOTE (Phyco @ Mar 20 2004, 06:51 PM)
im in for the high poly team ^^

btw if they make an ns for hl2 (which i hope) its gonna be a modelers dream come true cuz then we dont have to worry about polies

That's not neccesarily true...people's computer's will still be faced with rendering the polygons regaurdless off the poly-limit.
Phyco
i know i know

but this time it can be supported by the engine that is what i meant

and if ppls comps cant take anything about 2000 then why are they geting hl2?
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