Domo-Kun
Mar 18 2004, 09:57 PM
i was thinking that a skulk leg bone would be so sic for a knife. or an onos horn. i would make it but i dotn even know how to model. id learn but im busy with stuff all the time

. hopefully someone will like my idea. nuff said.
6john
Mar 18 2004, 10:00 PM
little off topic but, just noticed your name, and thought you might like
this.
Domo-Kun
Mar 18 2004, 10:12 PM

already gots it. thnx anywayz
CaptainPanaka
Mar 18 2004, 10:21 PM
| QUOTE (Domo-Kun! @ Mar 18 2004, 11:57 PM) |
i was thinking that a skulk leg bone would be so sic for a knife. or an onos horn. i would make it but i dotn even know how to model. id learn but im busy with stuff all the time . hopefully someone will like my idea. nuff said. |
Something like... this?

Already done
Domo-Kun
Mar 18 2004, 10:25 PM
what the hell? i jsut posted this 5 min ago an its already done? or was this already made? if done nice. ill take it from you. jsut tell me how do do some things to change some stuff though. i dont like criticizing peoples work from a request.
CaptainPanaka
Mar 18 2004, 10:37 PM
| QUOTE (Domo-Kun! @ Mar 19 2004, 12:25 AM) |
| what the hell? i jsut posted this 5 min ago an its already done? or was this already made? if done nice. ill take it from you. jsut tell me how do do some things to change some stuff though. i dont like criticizing peoples work from a request. |
was already made long time ago
I'll upload it to my webspace asap
CaptainPanaka
Mar 18 2004, 10:59 PM
okay....
here it is... hf
Domo-Kun
Mar 19 2004, 12:00 AM
ok can you tell me how to do sumthin? i dont know if its hard or not, but i want to flip the claw going up like a knife, and make the claw seem longer and sharper. i have milkshape.
6john
Mar 19 2004, 12:05 AM
decompile the model, then import the ref, then stretch it out however you like by grabbing faces or vertexes and moving them, then export the ref, then compile the model.
Domo-Kun
Mar 19 2004, 12:19 AM
how do i grab the faces?
6john
Mar 19 2004, 12:35 AM
click on select at the right, then click whether you want to grab faces or vertices or whatever and then move them around. you might wanna try a tutorial to get the basics of everything, look in the subforum.
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