FacTor
Feb 1 2004, 09:51 PM
hlbsp v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlbsp -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlbsp.exe""C:\Program Files\Valve Hammer Editor\maps\test.map"
Error: Can't open C:\Program Files\Valve Hammer Editor\maps\test.p0
----- END hlbsp -----
That is all the log says....
SuperTeflon
Feb 1 2004, 09:52 PM
ARe there any error before that? Usually I get those when a previous error in the compile halts the process.
FacTor
Feb 1 2004, 09:55 PM
No.. I just saved the .map, opened the batch compiler, selected the test.map , checked BSP, clicked run ... and that came up..
watch_me_die
Feb 1 2004, 10:00 PM
You are only running HLBSP, you will need to run CSG, VIS and RAD as well in order to create a proper map
FacTor
Feb 1 2004, 10:05 PM
Still doesnt work...
hlcsg v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlcsg -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlcsg.exe""C:\Program Files\Valve Hammer Editor\maps\test.map"
Entering C:\Program Files\Valve Hammer Editor\maps\test.map
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlbsp -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlbsp.exe""C:\Program Files\Valve Hammer Editor\maps\test.map"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve Hammer Editor\maps\test.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlvis -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlvis.exe""C:\Program Files\Valve Hammer Editor\maps\test.map"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve Hammer Editor\maps\test.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlrad -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlrad.exe""C:\Program Files\Valve Hammer Editor\maps\test.map"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve Hammer Editor\maps\test.log for the cause.
----- END hlrad -----
| QUOTE |
Entering C:\Program Files\Valve Hammer Editor\maps\test.map Error: Missing '[' in texturedef (U) |
Taken from:
http://www.slackiller.com/tommy14/errors.htm#texturedefCheck for problems in WC 3.3/Hammer should detect them as 'invalid texture' messages.
The texture name on one or more faces has a space in the middle of the name somehow (Textures are not allowed to have spaces in their names)
You are using Worldcraft 2.0 or 2.1, and the worldspawn has a key/value of "mapversion" "220" If so, remove it.
A Worldcraft 3.3 map was imported into WC 2.1 or 2.2, same problem as above.
A Worldcraft 3.3 map was imported into Quark, also the same problem
The map is in Worldcraft 3.3's .map format, but the "mapversion" "220" is MISSING from the worldspawn (this is really rare).
FacTor
Feb 1 2004, 10:16 PM
Uhhh...what?
Im using Hammer 3.5.... I made the map, saved it as .map .... I didnt make a .rmf so...
FacTor
Feb 1 2004, 10:19 PM
lol.. WTH? Print?
Scorpion571
Feb 1 2004, 10:20 PM
I'm having just about the same problem as factor.
| QUOTE (FacTor @ Feb 1 2004, 05:19 PM) |
| lol.. WTH? Print? |
Alt + P raver.
FacTor
Feb 1 2004, 10:27 PM
That doesn't do anything.. What the heck am I suppose to be pressing these in?
Scorpion571
Feb 1 2004, 10:28 PM
Alt + P in Hammer Editor brings up a menu which displays "No Errors Found"
FacTor
Feb 1 2004, 10:46 PM
Oh shoot.. I fixed it! I got my map! .. It was a test, and I put in the big light object.. since there were no NS models to put in.. at least I couldnt find where they were... and it had bad textures.. so it put on default NS textures on it..
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