Flayra
Oct 8 2003, 12:34 AM
Hey everyone,
I was hoping to get some help from the community on customizing the NS Steam color scheme. To do so, place
this file in your ns\resource directory (Steam only), then edit it until the fonts, menus, controls and text look good for NS. I can't give out the background that will be used for NS yet, but I'll give you one little piece of it so you can get an idea for the color scheme.
Please post screenshots showing the edits you've made, then I'll take the best one and use it as the base for NS (I may perform further edits on it). Thanks!
Quaunaut
Oct 8 2003, 12:36 AM
I like. AND I'm the first to post. w00t. Well- you know what I mean. I have a idea of the direction its going. Ya.
BigBull
Oct 8 2003, 12:37 AM
What are those colors? Murune? Grayish Black? What do you want? A Marine or alien scheme, or overall a NS theme with all things..
Fox_One
Oct 8 2003, 12:49 AM
That picture explains nothing x.x
Quaunaut
Oct 8 2003, 12:55 AM
| QUOTE (Revolver @ Oct 7 2003, 05:49 PM) |
| That picture explains nothing x.x |
Yes, it does. As you can probably tell, its a screenshot. Also, it looks like there are effects in the screenshot that aren't possible in HL, showing a heavy use of Photoshop. So ya, it shows that its gonna look kickass.
Delarosa
Oct 8 2003, 12:58 AM
From Delarosa and no other source...
go look at Veil, if you study the emergeny nozle c-12 area, you'll see what the steam interface *MIGHT* be...
yes, that's maroon, and muave, and green, and brown, and gold/yellow.....
enf0rcer
Oct 8 2003, 01:04 AM
I've got time on my hands right now. I'll give it a go.
Revenge
Oct 8 2003, 01:09 AM
Flay, I think that's wrong file dude. As far as I can tell TrackerScheme.RES has absolutely no effect when placed in a mods resource folder. I'm pretty certain you'll all need to rename that file to ClientScheme.RES for it to work.
(Please note I could very likely be wrong here, I'll report back in a sec)
PS- Reading is your friend. Exactly as Flayra said, that picture is a sneak preview of the official background for steamed-ns, so that you can get a hint on what colours to make your scheme.
watch_me_die
Oct 8 2003, 01:12 AM
No you're quite right Revenge, Flay posted this info himself as well in the "fixing Steam font" thread so this could be a mistake

Unless Flayra means we're meant to be designing a scheme for Steam, and this should go in Steam/skins/ns?
Delarosa
Oct 8 2003, 01:24 AM
from my observations:
yes, this is for steam only... (aka, ns 2.1 +)
DIRECTIONS:
file goes into folder:
C:\Program Files\Steam\SteamApps\__e-mail__\half-life\ns\resource
on mine, i had to create the resource folder... if you don't have one CREATE ONE
to test your changes, start up ns in steam, then go to "find servers"
Revenge
Oct 8 2003, 01:26 AM
If he meant that then he wouldn't have brought up the idea of a background image, as you'd only see that after you've started NS, and before you enter a server...
Just tested now, and setting all the colours to "255 255 255 255" in my trackerscheme.res ind ns\resource didn't change anything. I'm gonna rename it to clientscheme now and see if it works.
Revenge
Oct 8 2003, 01:29 AM
| QUOTE (Delarosa @ Oct 8 2003, 01:24 AM) |
| yes, this is for steam only... (aka, ns 2.1 +) |
I assure you that it will work fine on NS 2.0, and if only beta testers were able to make these tests then there'd be no point in asking everybody to try the color changing stuff.
Delarosa
Oct 8 2003, 01:32 AM
| QUOTE (Revenge @ Oct 7 2003, 08:29 PM) |
| QUOTE (Delarosa @ Oct 8 2003, 01:24 AM) | | yes, this is for steam only... (aka, ns 2.1 +) |
I assure you that it will work fine on NS 2.0, and if only beta testers were able to make these tests then there'd be no point in asking everybody to try the color changing stuff. |
it's FOR 2.1+.. will work on whatever version you want to have it on.... just has to be steam....
**edit**
as you can tell, i'm working very hard to figure out where this goes, how it works, and what i'm doing wrong... so i might make mistakes, we are learning along together....
TrackerScheme.res and ClientScheme.res don't apear to work
watch_me_die
Oct 8 2003, 01:56 AM
I think ClientScheme might only affect the fonts ... TrackerScheme has to be put under a skin. i.e. Steam/Skins/NS/Resource/TrackerScheme.res
Maybe it would be easier to wait for flayra to tell us what it is exactly he wants
enf0rcer
Oct 8 2003, 02:12 AM
ok well i made a start. I'm still working out how this works. I figure if i update then at least you can tell me what has to go and such. Just went with reds to start.
e/ See the bottom posts of page 3 for my release
watch_me_die
Oct 8 2003, 02:14 AM
Keep in mind you will have to make your scheme very dark because of the gamma cranking in NS ... unless Flayra has fixed this in the Beta Steam?
Flayra
Oct 8 2003, 02:32 AM
TrackerScheme.res is used instead of ClientScheme.res for VGUI controls, and ClientScheme.res is used instead of TrackerScheme.res for VGUI2 controls. I think the Steam UI is using VGUI2, so yes, I think you guys are right that it should be named ClientScheme.res instead.
I posted part of the Steam desktop background to give you an idea of what colors your scheme should work well with, not for any other reason.
Revenge
Oct 8 2003, 03:41 AM
OK wmd and I have been testing stuff, and we'll... We've got bad news, and bad news...
The bad news is that unless you are using the default skin, then both clientscheme.res and trackerscheme.res are in your mod\resource directory are ignored. That's right, custom skins take priority over mod specific skins...
The bad news also is that even with the default skin applied, and every single color set to "255 255 255 255" (producing nothing but big white boxes where my menus should be ingame), the color of all the text was unaffected. Basically those scheme.res files can't change the colour of the text at all...
We know that the old textscheme files still allow mod specific control over fonts and colours even with custom skins applied, however that leaves you with two unhelpful options... Either you put in your own low res bitmap fonts that look all... Bitmappy.... Or you decide to put up the error messages generated when the bitmap fonts aren't present...
watch_me_die
Oct 8 2003, 03:45 AM
So the best way to get proper-looking text is leave all RES_Scheme.txt files in your NS dir and delete gfx/vgui/fonts/*.*
NS will complain but it won't be too hurt

Now, as I said earlier, the NS skin will only work if you use it as a total custom steam skin and not just a ClientScheme (I doubt many people are using only the default skin... most will be using "Grey" or another one).
watch_me_die
Oct 8 2003, 06:26 AM
Here's a quick one I whipped up, trying to match the green + red colours in the picture Flayra posted. Kept it dark because of NS' gammahax

Haven't finished the title screen yet....
perhaps the colours need to be a bit more yellow rather than green.
edit: moved to post further down
enf0rcer
Oct 8 2003, 12:22 PM
so.... should i even bother fixing it up more?
JediYoshi
Oct 8 2003, 07:16 PM

(credit to azelito)
Don't forget you can add pictures
watch_me_die
Oct 9 2003, 03:49 AM
Title:

?
Deronok
Oct 9 2003, 04:12 AM
How the heck?
Some_tall_guy1
Oct 9 2003, 05:33 AM
watch.me.die = win win
Deronok
Oct 9 2003, 02:16 PM
What's Omega wing? And how do you add pics and such to steam?
antifreeze
Oct 9 2003, 03:24 PM
watch.me.die's skin pwn's all. Well done, looks damm good.
Fox_One
Oct 9 2003, 03:44 PM
I know this is a bit late, but I finally figured out the pic. The point of view is from an intersection between two halls. On the right is a hall with red warning lights flashing, and obvious bacterial infestation. On the right is a shiny, steel-walled hall, still uninfested.. A fade, skulk, gorge, lerk, or onos is probably running down the hall on the left, facing the point of view. On the right, several frontiersman marines make their way down their hall, LMGs, Shotguns, and Grenade Launchers at the ready, lit from above by the dim hallway. The viewer can see an impending encounter between the two forces, but the marines and kharaa hustly blindly ahead, oblivious to what is about to take place.
Am I right?
Revenge
Oct 9 2003, 04:55 PM
GG ruining the surprise if you are right...
Flayra
Oct 9 2003, 05:41 PM
That's pretty good watch.me.die! Feel free to e-mail it to me at flayra (at) overmind.org, or post it here. Thanks!
CoolCookieCooks
Oct 9 2003, 05:43 PM
if i was watch.me.die i would feel SOOO honoured
watch_me_die
Oct 9 2003, 06:34 PM
Deronok:
Omega wing is a descent-like mod that Omega is working on

To modify the main steam window hit Shift-Ctrl-Alt-B in it, and a seperate window will come up to modify things... although the save button doesn't work so you have to manually edit the file with the values in it.
Flayra:
Should be arriving soon
UWEnd
Oct 9 2003, 06:43 PM
TSA replacement skin for steam it is on
http://www.commchair.com do not know who make it but i dit not
SjN
Oct 10 2003, 03:40 AM
I use the TSA skin too. =)
Vahn_Paktu
Oct 10 2003, 03:57 PM
but with it you can't see selected items I think.
antifreeze
Oct 10 2003, 04:20 PM
Yeh, i use the TSA one.
What would be really good would be TSA colour scheme with watch.me.die layout. Although the TSA colour scheme wouldnt fit the little tiny pic flay gave us it would still look cool as hell.
JoltGris
Oct 11 2003, 12:01 AM
Cool, I use this:

No I did
not make it..
enf0rcer
Oct 13 2003, 10:37 PM
Are submissions still wanted or are you done with this? In any case i've done up my own untill the offical one is released:
e/ Image removed check the links below for an update. Thanks.
Invader_Scoot
Oct 14 2003, 02:24 AM
This is gonna sound so nubish because this is my first post but... Natural Selection is available on Steam? I still play NS through CS 1.5.
enf0rcer
Oct 14 2003, 03:31 PM
yup. If you have CS installed under your steam directory:
Steam/SteamAps/yourmail@bla.com/Counter-strike (something like that)
then you can just move your ns folder from it's current locationg to the steam directory. Once it is in there you wil find natural-selection under the third party games group. It's just a matter of putting your ns folder into the right directory and you should be able to play it through steam.
Black_Mage
Oct 14 2003, 03:39 PM
| QUOTE (enf0rcer @ Oct 13 2003, 04:37 PM) |
Are submissions still wanted or are you done with this? In any case i've done up my own untill the offical one is released:
e/ i'm playing with the color of blue, might even stick to greens again. |
oh emm gee
I WANT THAT
GIVE IT NOW
Fox_One
Oct 14 2003, 03:52 PM
enf0rcer, that's beautiful! I'm sorry, [watch.me.die], but it looks like you were just owned...

Oh, and JoltGris, your .jpg compression made my eyes bleed.

In a related story, it's been found out a skulk must walk down no less than 5.3 roads.
//edit
Sorry for spoiling the picture with my explanation...
JoltGris
Oct 14 2003, 04:31 PM
| QUOTE (Revolver @ Oct 14 2003, 10:52 AM) |
| Oh, and JoltGris, your .jpg compression made my eyes bleed. |
Bleh, shut up, I compiled it quick in paint
enf0rcer
Oct 15 2003, 12:31 AM
Ok i'm done. I've decided on a red version which suits the theme quite nicely imo. I've also done a blue for those of you who like it more.
Pictures:Red SchemeBlue SchemeDownload:Red SchemeBlue Scheme
SillyGoose
Oct 15 2003, 01:12 AM
Ill use that red one now enf0rcer
Parasite
Oct 15 2003, 02:10 PM
| QUOTE (^UW^End @ Oct 9 2003, 06:43 PM) |
| TSA replacement skin for steam it is on http://www.commchair.com do not know who make it but i dit not |
I made that...Someone asked me if they could post it on Commchair...I figured they would at least give proper credits
I made this too, but some colors are weird and I didnt feel like finishing it...
nightdragon
Oct 15 2003, 02:33 PM
Parasite thats great make it!!!
ND
Parasite
Oct 15 2003, 03:34 PM
I may finish it...busy with other, less annoying things than building steam skins
enf0rcer
Oct 15 2003, 11:32 PM
oh well. I tried
Drfuzzy
Oct 16 2003, 02:34 AM
| QUOTE (Delarosa @ Oct 7 2003, 08:24 PM) |
from my observations:
yes, this is for steam only... (aka, ns 2.1 +)
DIRECTIONS:
file goes into folder: C:\Program Files\Steam\SteamApps\__e-mail__\half-life\ns\resource
on mine, i had to create the resource folder... if you don't have one CREATE ONE
to test your changes, start up ns in steam, then go to "find servers" |
hmm well they are gona rid of the won id system and use steam id sometime. the purpose of steam is to rid of sierra so they dont have to pay them for patch distrubution and stuff. so we will all need steam eventualy. only thing i like about it is i dont have to search a few days for a non-full patch download for half-life/mods o.O
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