Luckily, our commander, pieceofsoap, had a few tricks up his sleeve. He sent me through the docking hydraulics vent system until I neared engine room. There, he placed a TF, a few turrets, and a siege. As all the aliens were too busy mauling our base to bother protecting their own, they never heard the welding of uber-cannons in the darkness of the vent passageways.
The siege went up, and the hive went down. We hastily relocated to engine, setting up a cc, portals, turrets, the works. We even dared to place a phase gate there to evacuate the remaining troops (many had high-tech weapons and equipment) before we recycled the entire main base. It was starting to look up again.
The aliens continued to pound away at our now mostly non-existent base (not sure why they didn't notice...), and we set up in main aft junction, and sent a one-man commando mission to nuke refinery. Unfortunately, I didn't have a mic with me that day (very, very stupid of me) and soap hadn't been paying much attention to the text messages as he was paying so much more attention to killing another hive. The aliens came in and eventually took out main aft junction, but not until I had killed three fades and countless other aliens with only a shotgun and jetpack, entirely without commander support. By the time soap notices his (only) mistake, they had us in the palm of the hand.
The assault on refinery was pushed back, and we were fighting the most ridiculous siege I've ever played. Fades here, fades there, a few skulks there - it was crazy. We used our resources carefully, and had welders to repair everyone and a few grenade launchers to hold off the army of aliens. It felt as though we were fighting a losing battle. And for a while, we were.
Eventually, soap got bored and hoped out of the cc, and I took his place. After a few minutes of doing nothing but defending in vain, soap got a clever idea - he would use our entrance route to escape. I gave him a jetpack, and he picked up the GL of a fallen comrade and set off through docking hydraulics.
With the help of a medpack or two, he evaded the chambers in atmo and made it to steam generation - within siege distance of feedwater. The aliens hadn't bothered to rebuild their wall of lame after the first failed siege on that hive, so it was pretty simple to build a TF up in the piping system and start laying down cannons and turrets. We were in for a comeback, again.
Soap defended his outpost to the last, killing countless enemies with some very well-placed grenades; the sieges eventually cleared out feedwater and parts of atmo, and then finally killed their hive. However, as is hinted above, soap was eventually killed. I didn't place a phase gate for reinforcements until it was too late, and the siege outpost was destroyed. We were back to fighting the Alamo.
Back at base, things had been getting steadily worse. The aliens had taken out our TF, armory and almost killed our phase gate, when I realized that I was still fully equipped. I jumped out and started pounding grenades into fades like there was no tomorrow, and once they had been killed, I welded what was left and rebuilt what wasn't. Yet another comeback was looming.
While the alien team was left to spawn and re-evolve back into fades, we charged down the engine tunnel and to the brink of main aft junction. We almost had it too - a creatively placed siege and many determined marines holding it without advancing until the chambers were clear helped do that. Unfortunately, a single marine made a single mistake and a single fade got really lucky and killed almost all of us. We had too much on our mind to realize that no one was commanding - had someone been doing so, we might have lived.
This back and forth action, guerrilla vent warfare and a blind LMG rush (a very successful one, too) followed for another hour. In the middle of yet another marine comeback, the server crashed. This was very not cool, but I guess it was a way of the game saying "ENOUGH ALREADY!"
What can we learn from this? Well, here goes:
1)NEVER ignore text messages, especially if you are commanding. Voice communication is the best way to go, but it will not always be there. Also, don't ignore your defense no matter how successful your offense might be - it won't matter if you'd don't have anything to come home to.
2)Be a sneaky **obscenity**. HA is good for some things, but jetpacks are better for most. You can get to and from areas with ease, navigate vents like a man-skulk, and slaughter fades by the scores. Also, you can't sneak all the way across the map twice wearing HA; it could be possible, but it would be very difficult.
3)Know thy phase gate. When to use them, when not to use them, and how to use them. One of the least appreciated command tools there is.
4)Pick up fallen equipment! That GL may be heavy, but it's really expensive too, especially if you only have one resource site.
5)Lastly and perhaps most importantly - never give up, no matter how bad things get. If you keep on going, you can win (unless, of course, the server crashes - but everyone knew we were going to win eventually