I don't know if this bug has been reported or not, but I found it a few hours ago. Basically if you jump on top of the triple stacked boxes on the upper deck of the center of the map and fall behind them, you will get stuck in world geometry. The problem can be fixed by turning the boxes into func_wall (which they should have been in the first place) or by checking for malformed brushwork.







It would also be nice to be able to reply to bug reports, makes it easier to add new information.