It was an awsome ability - you are 100% immune to damage while you blink, but you HAVE to be skilled at it. Otherwise you got stuck in stuff.
Once I had mastered it, I was all but invincible... except for one thing. It took a BUTTLOAD of adrenaline to use. It also gave a very distinctive sound (much louder than the current fade blink), so every marine in a few hundred unit radius knew you had it and were using it. This made silence that much more effective. Even with MT, you saw a blip, then nothing. Then a blip a few dozen meters away. Then nothing.
Now... blink is like lerk flight, just suckier
I propose we bring back the 1.04 fade blink FOR A SINGLE TEST BUILD run. Release it to the public, give them time to figure it out. Then get feedback. I know it was hard to use, I used it a lot. If was the perfect ambush tool - using it took about 2/5 your energy bar, so you had enough to blink in directly behind or in front of an unsuspecting marine, swipe two or three times, then blink out.
Right now, it's blink+swipe, Blink +swipe, blink + metabolize, blink+swipe... yarghly that isn't what they were meant to do is it?
So, to recap:
Bring back old Blink. It uses 2/5 to 3/5 your energy bar no matter HOW far you go (anywhere within visual sight instantly)
If you aim poorly, you get stuck inside a wall/person/structure untill you have enough adren to blink back out.
Used correctly, it makes fades feared as ninja-stalkers, not the OMG it's a bird, it's a plane, it's a dead fade! that they are now
Yes, the learning curve is high... but the rewards are even higher!