Drfuzzy
Mar 26 2007, 10:19 AM
Got class soon and pulling a all nighter since 2nd shift jobs and college like to see how little sleep they can make me get.

SpaceJesus
Mar 26 2007, 01:21 PM
concept looks good, model is far too early to crit.
Drfuzzy
Mar 27 2007, 07:03 PM
SpaceJesus
Mar 27 2007, 08:09 PM
smooth ou the grip, magazine well is far too narrow
CoolCookieCooks
Mar 31 2007, 06:12 PM
Whats the tri-count on that Fuzzy?
Burncycle
Apr 1 2007, 03:13 AM
Lookin good fuzzy!
Might want to see if you can't round out the grip a little more like in your concepts -- even though the corners are beveled, the slab sides still look uncomfortable (although it's not like you'll see them much in game...)
Kittamaru
Apr 3 2007, 11:31 PM
Real nice man!
What program is that?
Spawn_of_Chaos97
Apr 4 2007, 07:05 PM
Could you please do me a favor and resave that concept image as a simpler image without all the pixelation? Maybe as a BMP?
Drfuzzy
Apr 9 2007, 12:48 PM
The program is 3ds Max 8. That is the original concept image, cant get any better than that. Sorry!
Kittamaru
Apr 14 2007, 03:12 AM
3dsmax 8 eh?
How much is that program?
Haze
Apr 15 2007, 07:09 PM
Moooooooooooooooooooooooore.
schkorpio
Apr 17 2007, 03:24 AM
looks awesome

only thing that i would have a cry on is that it i think it would make more sense ergonomically to have the clip angled the other way
like this /
rather than \
Drake1
Apr 23 2007, 10:59 PM
Flip my old login still works
Fuzzy its nice to see you are still keeping yourself busy =]
ive seen a few versions of those concepts
here is another
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.