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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
mrfranswa
Hey guys,

I am making a map, and I am putting in a feature where if the marines weld something special, it will instantly kill the hive, (could be permenent if that's the only way). Is there any way to do this in current 3.2?
Spawn_of_Chaos97
perhaps make it have the output of "on welded <hivename> kill" or something?

Kouji, get over here and correct me alraedy!

lol
Kouji_San
I remember something about none moving objects inside a trigger_hurt will not get damaged by it. So perhaps use a func_push with a speed of 1 or maybe even 0 and overlap the hive origin with both a tirgger_push and trigger_hurt.

Not sure if this currently works, but ya can try smile-fix.gif
mrfranswa
Yes it does, but it only works one time.

Reworked the map already so....
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