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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
Kittamaru
Yeah... I can't get the specification files... the link is poof.

Can someone host their BC setup?
Kouji_San
You just have to make sure all of your paths are correct...

Options --> Setup --tab--> Paths

Here you have to set the csg, bsp, vis and rad paths. along with the Half-life path and File destination path

Thats is all ther is to it...
Kittamaru
That's not the problem sad-fix.gif

I can ONLY compile .maps, not .rmfs o0' I can also compile, of all things, .bsps
Kouji_San
Hammer does the same thing, before it compiles it will convert the .rmf to .map. The compile tools use the .map file format to compile the map into a .bsp.

Compilers cannot compile the .rmf files, this is just a format Hammer uses...
Kittamaru
odd... I always compiled the .rmf before o0'

unless hammer just copied it itself... now I have to tell it to do so sad-fix.gif
BigD
Hammer's user interface for the compilers automagically creates a temporary .map file for the compiler to use. It is a transparent process for beginners that way.

If you setup hlfix, you can "compile the .rmf" in a similar way. That is, the batch compiler will automagically convert it from .rmf to .map like hammer's user interface did.
Kittamaru
I set up BC as best as I could following the guide, but it only lets me select .map or .bsp files when I go to choose a map to compile sad-fix.gif
Kouji_San
I don't see what the problem is... You can manually export your map to .map file in Hammer or use HLfix to convert it into a .map file.

I said it before and BigD also said it. The compile tools can only compile a map into a .bsp file using the .map file format. The option to compile using a .bsp file is mainly there for light.rad tweaking, so you can simply recompile the lights without having to recompile the csg/bsp and vis parts. That is if you haven't made any architectural changes...

Just simply export your map to a .map file format and you're set to compile it... When you compile with Hammer, as I said, it also converts the file to .map for the compile tools to use. You just don't see this part because its hidden behind a user interface smile-fix.gif

There is no hocus pocus going on here tounge.gif
Kittamaru
Yeah there is tounge.gif Last time I just saved as the .rmf and Batch Compiler changed it to a .map for me.

This time it won't let me select the .rmf o0'

No big, I just save as the .map and the .rmf (since if I open the .map in Hammer it's blank o0')
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