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Full Version: Split NS:Classic into two forms of play
Unknown Worlds Forums > Natural Selection > Natural Selection Discussion > Ideas and Suggestions Forum
Petco
Basically, in NS:Classic, the game will be balance as to the majority of public games' ideas and suggestions and balances.

In Competitive/League mode, balance the game as to what the competitive part of NS thinks, and what many players would agree to think it should be like.



For example, in normal NS(It is just an example):

Skulk - 70 health, 10 armor

In Competitive/League version NS:

Skulk - 70 health, 15 armor.



Many players may argue how the game should be balanced, based on public play or competitive play. With two different modes for different types of play, it may be easier to balance the two while satisfying both types of players.
Underwhelmed
There already is a pub mode of play. It's called combat.
Qomwak
xmenu combat to be precise.
Lofung
enough.
RoCity
thats rediculous
games would be very much the same
GreyFlcn
Easy.

mp_nobunnyhop 1

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TOmekki
absolutely ridiculous idea. its already hard enough to make the transition from being a pubber to playing in a clan, and the two are already different enough. also, dont forget that every competetive player pubs, more or less
DC_Darkling
Am I the only one remembering there already IS a setting to enable competitive play which differs from pub NS? For instance no ping of death
SpaceJesus
QUOTE(GreyFlcn @ Jan 22 2007, 02:51 AM) [snapback]1600854[/snapback]

Easy.

mp_nobunnyhop 1

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mp_breakthegame 1 morelike...
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