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Unknown Worlds Forums > Natural Selection > Natural Selection Discussion > Ideas and Suggestions Forum > Ideas for future versions
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  1. Wallwalking Change (8 replies)
  2. Tie Hive Abilities And Gls To Levels (5 replies)
  3. No Observatory Should Shut Down All Phase Gates (46 replies)
  4. Umbra (18 replies)
  5. Motion Sensors (34 replies)
  6. Gorge Rebate (9 replies)
  7. Queing Up Orders (13 replies)
  8. Changes To The Fade.. . (9 replies)
  9. R4k (15 replies)
  10. Ammo Counters (32 replies)
  11. Right Click Menu (0 replies)
  12. Cancelling Evolve (13 replies)
  13. Comm Able To Write Onto Minimap And Map (58 replies)
  14. Give Your Structures A Makeover! (13 replies)
  15. Rts In Co (20 replies)
  16. The Power Of F- I Mean, Three Hives (14 replies)
  17. Move Catalyst Research (31 replies)
  18. Bringing Back Permagorges (8 replies)
  19. Weapon Damage And Armor Stuff(think Of Sc) (13 replies)
  20. Gorge (8 replies)
  21. Have The Gorge Consume Marine Weapons (36 replies)
  22. Oc, Dc, Mc, Sc, And [new]c? (8 replies)
  23. Impliment The 3jump Script (3 replies)
  24. New Gamemode (2 replies)
  25. Alien Structure Upgrades! (26 replies)
  26. Selection Icon (14 replies)
  27. Structures (10 replies)
  28. High Poly Model Option (5 replies)
  29. Weapon Models (3 replies)
  30. A Change For Hand Nades (9 replies)
  31. Game Mode (7 replies)
  32. More Aliens, But No Actual Weapons (10 replies)
  33. Eating Buildings (21 replies)
  34. Sub-upgrades (6 replies)
  35. Building Within Range Of Marines (3 replies)
  36. Suggestion Regarding Co (10 replies)
  37. The Med Pack (16 replies)
  38. Cloaked Mines (19 replies)
  39. Additional, Context Sensitive Waypoints (2 replies)
  40. Fades "blink" (11 replies)
  41. Joining Mid Game In Co - Starting Level (12 replies)
  42. More Levels For Combat Mode (0 replies)
  43. Charge Indication (1 reply)
  44. Mapping Suggestion: Models In Maps (env_model) (20 replies)
  45. Scent Of Fear/advanced Sight (19 replies)
  46. Electric Eel Resource Towers. (21 replies)
  47. Kharaa Barnacles (194 replies)
  48. Natural Selection (gametype) (10 replies)
  49. Adrenaline Pax (41 replies)
  50. A Starting Game Drama (6 replies)
  51. Team Spectator (15 replies)
  52. Single Player Suggestion (15 replies)
  53. New Ns Gestation System (2 replies)
  54. Increasing The Feeling Of Defending (1 reply)
  55. Some Ideas (3 replies)
  56. New Game System/mode (4 replies)
  57. Commander (5 replies)
  58. 'priority' Phase Gate Designation. (2 replies)
  59. Pistol Changes! (28 replies)
  60. Simple Commander View Change (25 replies)
  61. Onos! Devour! (17 replies)
  62. (yet Another) Idea For Charge (22 replies)
  63. Marine Classes (21 replies)
  64. Mapping: New Flag-direct Use Only (4 replies)
  65. Reworking Alien Team (8 replies)
  66. Please Code In The Use Of All Muzzle Flash Sprites (4 replies)
  67. Make Parasited Marines Actually Unwanted (7 replies)
  68. Enhance Comm View (1 reply)
  69. Fade/skulk (7 replies)
  70. New Camera Mode When Dead (7 replies)
  71. How To Let Sensory Break Bases... (15 replies)
  72. Onos Devour (10 replies)
  73. Laser Pointer (20 replies)
  74. Help The Commander (14 replies)
  75. Rt Advancement Gametype (8 replies)
  76. Making Marines Important (10 replies)
  77. Prevent Tele Kills (15 replies)
  78. My New Weird Idea (28 replies)
  79. Alien Spawn Point Choice. (3 replies)
  80. Hey You, The Comm Is Talking! SUYF (31 replies)
  81. Unchain Chambers From Hives (49 replies)
  82. Squad Only Mic (13 replies)
  83. 3d Commander (15 replies)
  84. Gorge Bilebomb! No Damage But Has Effects (10 replies)
  85. Gestation Time (0 replies)
  86. Clip Size (4 replies)
  87. Upgrading Marine Hud (6 replies)
  88. Might Decrease Res Whoring... (3 replies)
  89. Knowing Where Everyone Is (7 replies)
  90. Map Movement For The Commander Via Wp (1 reply)
  91. Scan Buy (2 replies)
  92. A Healthy Chunk (7 replies)
  93. Balancing 3rd Hive Abilities (1 reply)
  94. Game Mode-extraction (32 replies)
  95. Changes To The Alien Team (10 replies)
  96. Combat/hold Classic/hold, Domination = Spawnrate (3 replies)
  97. Fog Of War Is Necessary For Ballance (33 replies)
  98. Health And Armor.. (10 replies)
  99. Hive Advancement (9 replies)
  100. The Hive (2 replies)
  101. Sacrifice (17 replies)
  102. Reincarnation (69 replies)
  103. Xenocide Shrapnel (86 replies)
  104. Dreads Kharaa Weapons (28 replies)
  105. Vision (7 replies)
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