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Natural Selection Creation
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Mapping Forum
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Observation bridge (what's done anyway)
(30 replies)
Merkaba, you are a lighting genius
(14 replies)
Ns_veil -- 2 additional screens
(29 replies)
Just started mapping
(11 replies)
Ns_ostro
(51 replies)
Unworthy map update (ns_sync)
(45 replies)
Ns_nothing: a hive room
(35 replies)
2 day old map ns_cathedral, new shots.
(36 replies)
Colony shot's
(22 replies)
Another hallway...
(14 replies)
Lighting
(14 replies)
Problems with hl and wc
(15 replies)
Berzerker moves house
(2 replies)
A bit of inspiration...
(12 replies)
Is any familiar with hlbsp errors?
(27 replies)
Updated redemption rr pics
(13 replies)
More ns_sync layout
(16 replies)
Alien night vison?
(18 replies)
Need help with maping stuff
(19 replies)
A note for fingertips
(1 reply)
Ns_reverse,seasick...something design
(13 replies)
R_speeds
(27 replies)
New rule
(9 replies)
Spirit of natural selection
(9 replies)
Look ma, it's a map...
(27 replies)
I anounce my map
(3 replies)
Ns_cfac389
(9 replies)
On a roll
(8 replies)
A idea of different gameplay
(6 replies)
Another quick question...
(6 replies)
Quick question about the readyroom.
(12 replies)
Can't let relic show me up...
(12 replies)
Dropship prototype
(40 replies)
Wtf?
(10 replies)
What has happened to?
(5 replies)
If i do this again...shoot me.
(7 replies)
Just speechless....
(19 replies)
Iris door
(13 replies)
More ns_hera screens
(20 replies)
Ns_nova
(22 replies)
Why am i posting more bast shots?
(46 replies)
Ns_srac pic (effect preview)
(21 replies)
Ns_chckpoint
(6 replies)
New ns_nothing shots
(22 replies)
Ns_oddysey updated hallway (pics 1 and 2)
(17 replies)
Ns_nancy take 2
(21 replies)
Ns_(noname) scilab screenys
(11 replies)
Mappers block
(9 replies)
I expected this moment would come.
(6 replies)
Map plan for ns_cargo
(11 replies)
The art of level design
(9 replies)
I had to post this
(4 replies)
Prologue
(26 replies)
Alien mapping notes.
(19 replies)
Ns_reverse
(11 replies)
Textures needed!
(16 replies)
A few lil pics
(10 replies)
Ns_(no name) layout
(12 replies)
Fgd links
(2 replies)
And then....the new map came along...again
(5 replies)
Important, dumb, newbie question
(5 replies)
Ns_flank
(6 replies)
Ns_shaft screens
(27 replies)
Just a start - (map shots)
(29 replies)
Ns_crash 12 screenies
(37 replies)
Ns_settlement screenshots 2
(4 replies)
Strategy
(5 replies)
Ns_veil back story
(11 replies)
Maps included with the mod
(12 replies)
Yes questions!
(13 replies)
Small ns_halcyon update
(21 replies)
Hey everyone
(2 replies)
Breakdown hanger shots
(17 replies)
Ready room screenshots(new)
(9 replies)
Ns_hangar :: first screens ever ::
(11 replies)
More pictures of ns_penumbra
(32 replies)
Ns_nancy
(35 replies)
Ns_containment update
(24 replies)
Buildminimap
(2 replies)
Pulling your hair out?
(5 replies)
All change
(21 replies)
My first map ever
(42 replies)
Hope everyone pays attention
(5 replies)
How to give your map that extra something
(10 replies)
Ns_sync (first screens)
(58 replies)
Map yet to be named.
(16 replies)
Ns_settlement screenshots
(5 replies)
Modified alien texture
(4 replies)
Ns_penumbra layout and details
(12 replies)
Modified crate texture
(16 replies)
Map request.
(3 replies)
Another try
(20 replies)
Deadly custom particles bug
(14 replies)
Ns_breakdown hanger updated
(26 replies)
A new map?
(28 replies)
Some pics
(15 replies)
Need your help!
(9 replies)
Ns world: new look
(4 replies)
Ns_srac teaser
(19 replies)
Ns_crash with new crash
(24 replies)
Ns_reaction followup images
(19 replies)
Overflow error
(5 replies)
Ns_breakdown hanger(teaser ss)
(13 replies)
All i need is some help
(7 replies)
To they who'll make ns worth playing.....
(9 replies)
Ns_crash
(24 replies)
Ns_nothing screenshot
(13 replies)
Commander mode -- detail rooms
(12 replies)
I have a nice map idea
(9 replies)
Ns_nothing layout...
(16 replies)
Quark and ns setup
(3 replies)
"fall back!"
(2 replies)
Clipping errors: how to correct them?
(4 replies)
Ns_crash test bsp
(6 replies)
New dropship
(10 replies)
Wc and ns compability
(5 replies)
Map has a leak? map too large to run without vis?
(7 replies)
Creepy sound
(8 replies)
Concept hallway
(13 replies)
Map idea
(15 replies)
Future maps of ns
(1 reply)
A couple more new bast pics
(25 replies)
Wish me luck!
(27 replies)
Ns_amerigo
(10 replies)
Particle system problems
(18 replies)
Ns_breakdown floor plan
(17 replies)
Phased:
Technical questions/introduction
(-- replies)
About the alien-only passages
(11 replies)
Ns_settlement plan 2
(3 replies)
Latest floorplan
(14 replies)
Ns_settlement
(9 replies)
Mapping principals etc . . .
(29 replies)
Well...i was gunna post some screenys...
(0 replies)
Ns_oddesy layout
(10 replies)
Yikes...
(10 replies)
More screens from ns_penumbra
(19 replies)
New worldcraft
(13 replies)
It wont run...
(4 replies)
My map......
(10 replies)
These maps look nice!
(8 replies)
Finally! some progress! (part 2, working)
(3 replies)
A few questions about ns mapping
(7 replies)
Lighting.....
(6 replies)
The berzerkers guide to mapping for natural select
(1 reply)
Dropships
(2 replies)
Finally! some progress!
(14 replies)
Watery maps?
(6 replies)
Oh where oh where did my forum posts go
(6 replies)
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