Help - Search - Members - Calendar
Full Version: Mapping Forum
Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39
  1. Layout For Ns_scannersweep (working Title) (4 replies)
  2. Func_seethrough = Dracula? How Can I ... (5 replies)
  3. Worldcraft 3.4 (not Hammer!) (7 replies)
  4. Ns Rad File? (20 replies)
  5. Autocad For Ns? (4 replies)
  6. What Would Happen If... (5 replies)
  7. Ns_wolf - Layout (15 replies)
  8. Ns_phobia (8 replies)
  9. How Big Are The Bounding Boxes? (2 replies)
  10. Has Any1 Got A Working Link... (3 replies)
  11. Clip Node Oddity.. (5 replies)
  12. Ns_intrepid Progress (6 replies)
  13. Funkin That Funky Fgd Funk (2 replies)
  14. Finally Got Some Inspiration.. (53 replies)
  15. Is It Possible? (9 replies)
  16. Ns_mercury Style Test (7 replies)
  17. Possible To Put Nodes On Walls/cieling? (1 reply)
  18. Map Database (1 reply)
  19. Leaf Saw Into... (2 replies)
  20. This Time I'll Do It The Right Way. (10 replies)
  21. The Maps Are Not Scary! (3 replies)
  22. For Those Of You Who Want Outside Areas (8 replies)
  23. Style Test (13 replies)
  24. Help With Trees (1 reply)
  25. Tell Me About The Particle System (11 replies)
  26. Nirvana Pics And...mystic. (18 replies)
  27. Tiny Ns_veil Update (43 replies)
  28. Readyrooms (23 replies)
  29. Ns Tech Release (6 replies)
  30. Andromeda About A Week From Release. (20 replies)
  31. Question About Lighting (12 replies)
  32. Which Textures Give Off Light? (7 replies)
  33. Particle System: [search]nstr (8 replies)
  34. Beginers Ns Maping (1 reply)
  35. How To "choose 3 Of 5 Hives" (9 replies)
  36. My Maps (7 replies)
  37. So Cool I Have To Share.... (13 replies)
  38. Aliens Map? (1 reply)
  39. Natural Selection World (4 replies)
  40. Fog? (9 replies)
  41. How To Kill Structures (3 replies)
  42. Started Design On Ns_deathwish (12 replies)
  43. Andromeda Nearing A Beta... (52 replies)
  44. Ns_flood (8 replies)
  45. Map Models (7 replies)
  46. Some Test Results: (15 replies)
  47. Sounds In Maps (3 replies)
  48. How To Kill A Command Console? (6 replies)
  49. Ooops Something Broke (3 replies)
  50. Requesting Inspiration (6 replies)
  51. Error:bad Surface Extent 1234/0 (5 replies)
  52. Keeping Maps Fresh (13 replies)
  53. Mapping Challenge (5 replies)
  54. Prefab Selections (1 reply)
  55. Map Exchange Forum (5 replies)
  56. Easiest/most Easy Going Nl Map Maker (7 replies)
  57. My Project :) (34 replies)
  58. Ns_strife Beta Pics (49 replies)
  59. Need An Intelligent Automatic Door. (8 replies)
  60. Ns_gateway (26 replies)
  61. That's Right, A New Map (15 replies)
  62. Perfect Ceiling Height (11 replies)
  63. The Future Of Official Maps. No Flaming. (33 replies)
  64. .ns_signal Or Ns_corian. (13 replies)
  65. Security Monitoring (8 replies)
  66. Help Idenifying Something (6 replies)
  67. First Encounter (3 replies)
  68. D: I Suck At Doors =( (4 replies)
  69. New Shots =) (13 replies)
  70. Map Lighting (5 replies)
  71. World Model - Chair (8 replies)
  72. Ns_greian (1 reply)
  73. Where Is That Texture Sdk?! (8 replies)
  74. Elevator Technique (1 reply)
  75. Env_explosions And Resource Towers (3 replies)
  76. Do Trains Work In Ns? (5 replies)
  77. New Ns_odlers Screenies (49 replies)
  78. Hey Everyone Check It Out! (1 reply)
  79. Where Can I Find The Current .fgd File? (1 reply)
  80. Possible New Map (6 replies)
  81. New To Hammer, Ns Mapping (3 replies)
  82. Fixed Angled Sprites (9 replies)
  83. Are There Any New Maps Comming? (15 replies)
  84. New Map In The Works. (3 replies)
  85. Where Is Clip Brush? (7 replies)
  86. Anyone Want There Stuff Hosted? (0 replies)
  87. Particle Rain (5 replies)
  88. Screens (18 replies)
  89. Getting These Maps (2 replies)
  90. Teaser (43 replies)
  91. More Chair! (40 replies)
  92. The Art Of 2 Command Consoles.... (0 replies)
  93. Overhead Map Screenies (3 replies)
  94. Something Missing From Maps (12 replies)
  95. Map Layouts (2 replies)
  96. Greets, I'm A Mapping Newbie... (16 replies)
  97. What We Want (19 replies)
  98. Ns Map Im Planning (13 replies)
  99. Selective Design Now Open (16 replies)
  100. Mapping Team (0 replies)
  101. Compiling Settings... (5 replies)
  102. Why Do Bullets Pass Through Func_seethrough? (13 replies)
  103. How Big And Complex Should A Readyroom Be? (13 replies)
  104. Texture Memory And Compilers (6 replies)
  105. Various Things . . . . (5 replies)
  106. Maps? (1 reply)
  107. Texture Memory (9 replies)
  108. Func_momentary - A Slight Problem (7 replies)
  109. Ship (11 replies)
  110. Scary Mood (4 replies)
  111. "dev_overview 1" Not Working For Me (12 replies)
  112. Trigger_random (5 replies)
  113. New Map Problems (10 replies)
  114. Map Concept: Ns_trantius 1.4 (34 replies)
  115. How Do I Make It So---> (9 replies)
  116. Ns_wraith (8 replies)
  117. I Think A *dark* Map Should Be Made.. (40 replies)
  118. Stupied Doors..... (8 replies)
  119. Weldable Door Switches (7 replies)
  120. Map Ideas, For Anyone Who's Interested (6 replies)
  121. Siege Cannon Range? (12 replies)
  122. -chop 128 & Stair Case Effect (2 replies)
  123. New Kind Of Doors, Elevators, Welding And Movement (3 replies)
  124. By Popular Demand (1 reply)
  125. Updated Quickstart Mapping Guide (0 replies)
  126. 11th Hr Update (28 replies)
  127. Ns_shaft (42 replies)
  128. Screenshot Of The Map I'm Working On (62 replies)
  129. Alarm (7 replies)
  130. Need A Fast .rad (5 replies)
  131. Max_map_planes (63 replies)
  132. Valve Hammer (expert Run Dialogue) Setup Question (7 replies)
  133. Qoole And Mapping (5 replies)
  134. Ns_test (working Title) Layout (8 replies)
  135. Ns_io Design Concept (8 replies)
  136. Marine Building Problems (1 reply)
  137. Owie, Leak Problems... (18 replies)
  138. Func_seethrough? (12 replies)
  139. Team Select Signs (4 replies)
  140. Ns_glacialis (8 replies)
  141. Ns_odlers - New Layout (17 replies)
  142. This Just In From Usgso Solaria (9 replies)
  143. Server Admin - Will Test All Your Maps (2 replies)
  144. Ns_core (working Title) Layout Pics (3 replies)
  145. World Models (1 reply)
  146. Start Game / End Game Triggers (5 replies)
  147. Map Complexity (7 replies)
  148. Ns_desren (5 replies)
  149. Citymap (25 replies)
  150. Ns_assault (31 replies)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.