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Unknown Worlds Forums > Natural Selection > Natural Selection Discussion > Bug Reports
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  1. Webbed: BUG: ns_nancy minimap (1 reply)
  2. Webbed: Known and Logged NS Bugs (0 replies)
  3. Webbed: Bug Reports: Forum Guidelines (0 replies)
  4. Sieges, Turrets and OCs have incorrect firing positions (0 replies)
  5. CO_Faceoff (0 replies)
  6. toggleduck + record (0 replies)
  7. hud_fastswitch 1 and mousewheel (0 replies)
  8. fade+blink=game freeze (0 replies)
  9. Recycling upgraded structures - bug or intention? (0 replies)
  10. Fade's "Blink" Crashes NS... (0 replies)
  11. weird bug with +movement (1 reply)
  12. Alien HUD Bugs in Widescreen Resolution (1 reply)
  13. New steam update broke my NS. (1 reply)
  14. reloadingbug while distress (1 reply)
  15. Black Sprites (2 replies)
  16. Flashlight and cloack (0 replies)
  17. Weldables Can Be Blocked (1 reply)
  18. super fast gun (2 replies)
  19. Forum Bug (1 reply)
  20. Record crash when game is about to start (0 replies)
  21. Report: Ghost IP do not always disappear on alien touch (1 reply)
  22. Progress bar stuck after beacon (0 replies)
  23. sprite: missing frame X (0 replies)
  24. possible "push/stuck" bug (1 reply)
  25. LMG Damage (1 reply)
  26. Movement Bug (1 reply)
  27. "Sprite: no such frame ? " message in console (0 replies)
  28. empty box, i can go in there/out of the map. (1 reply)
  29. Onos (2 replies)
  30. Phased: Onos (-- replies)
  31. Heavy armor view hieght (1 reply)
  32. Alt+Tab Freezes Ingame Rendering (1 reply)
  33. Let me edit dammit (1 reply)
  34. "Sprite: no such frame 11" message in console (0 replies)
  35. erroneous HUD display of structure HP (2 replies)
  36. PGs help you defy gravity!11 (1 reply)
  37. Suspect Bug - showscore scrolling issue (1 reply)
  38. Armory info text (1 reply)
  39. Weapon switch bug (5 replies)
  40. minimap closes when specing dying player (1 reply)
  41. Web/bilebomb bug (1 reply)
  42. welder icon doesn't show in 1st person spec mode (1 reply)
  43. lastinv problem (0 replies)
  44. Pack of mines (1 reply)
  45. Commander Mouse2 Mouse3 issue? (2 replies)
  46. Onos Egg (1 reply)
  47. still able to electrify after recycling sieges and tf (1 reply)
  48. Picking up empty weapons = bad (1 reply)
  49. Marines ... (0 replies)
  50. Wrong downloadlink in news (0 replies)
  51. team_hive (1 reply)
  52. Player direction randomly changes before game start or after game end (1 reply)
  53. Suspected Bug: Dying then beacon makes gun come back (0 replies)
  54. Locations of Comm drops bugged (1 reply)
  55. Mouse Commands Locked when dead/spectating? (1 reply)
  56. Suspected Bug: SCs and MT (0 replies)
  57. Upgrade Icons don't show while waiting to spawn (1 reply)
  58. gestating bug (2 replies)
  59. Display of teammate's Health/Armor% to buildings (1 reply)
  60. "Display doesn't support downloadable gam" (1 reply)
  61. Devour bug (2 replies)
  62. Minor bug with Grenade display (1 reply)
  63. player name in spec bugged (3 replies)
  64. GL reload bug (0 replies)
  65. minimap in commander view point (4 replies)
  66. Command Menu , cant move (1 reply)
  67. Get equipement at waypoint buggued (1 reply)
  68. stuck bug? (1 reply)
  69. Svc_bad (1 reply)
  70. Chatting to all Gives away your position. (2 replies)
  71. No labbeled minimap for comm? (1 reply)
  72. 3.2 lightgamma (1 reply)
  73. rev 672 - POSSIBLE bug - 3 IP's only 2 people reinforcing (2 replies)
  74. Commander Map Change Bug (0 replies)
  75. Grenade Throwing FF bug (1 reply)
  76. LastInv problems (0 replies)
  77. Simple ns_lucid minimap bug (1 reply)
  78. bug? (1 reply)
  79. Community page bug (0 replies)
  80. Website Bug (8 replies)
  81. Crash when ALT TABbing? (3 replies)
  82. +movement and onos ability gui (1 reply)
  83. Comm Minimap Problem (2 replies)
  84. Being a ghost while waiting to respawn. (5 replies)
  85. 3.2 Alien Blood (1 reply)
  86. sensitivity (2 replies)
  87. Server lag (1 reply)
  88. Microphone Issues (2 replies)
  89. ns_shiva missing from mapcycle (1 reply)
  90. 2 bugs, onos ###### dmg + stuckpoint (0 replies)
  91. 2 bugs, onos ###### dmg + stuckpoint (0 replies)
  92. Rines overpowered? (1 reply)
  93. +Movement (2 replies)
  94. weird bug (2 replies)
  95. ns_shiva.wad missing? (1 reply)
  96. beta1: missing welder / mine / hg hud sprite (4 replies)
  97. Oni Charge and the Use Command (1 reply)
  98. Specator mode names replace with cam view name (1 reply)
  99. horrible mouse sensitivity bug (1 reply)
  100. Acid Rocket Exploit. (0 replies)
  101. Comm Flashlight? (1 reply)
  102. Mouse binds arent working in Comm (1 reply)
  103. Flying eggs! (1 reply)
  104. CM rev672 - Commander mode (1 reply)
  105. Skulk Bite in NS 3.2 Rev. CM661 (1 reply)
  106. Spike Model with Bite? (1 reply)
  107. ip's ghost structures (1 reply)
  108. rev 672 - Tiny "evolving" progressbar for energy (on top of regular energy progress bar) (1 reply)
  109. Comm: full map doesn't show structures and loc. names (1 reply)
  110. Leap animation plays with one hive (0 replies)
  111. New Map Bug Subforum (0 replies)
  112. Other Bugs found in NS 3.2 Rev. CM661 (1 reply)
  113. Muting Player causes +attack (4 replies)
  114. Loading bars are mini? (1 reply)
  115. 3.2 readyroom mouse cursor problem (1 reply)
  116. Seeing "Unlock next ability 2" in grey (1 reply)
  117. HLTV bug [cm661] (0 replies)
  118. Demo Playback Bug NS 3.2 Rev. CM661 (1 reply)
  119. Votemap not adjusting (1 reply)
  120. HLTV bugs/improvements (5 replies)
  121. Crosshair problem (2 replies)
  122. Leap / bite 3.2revCM661 (2 replies)
  123. Grenade (0 replies)
  124. #menu_readyroom still displayed when you hit escape[3.2revCM661] (2 replies)
  125. Phased: Display Bug (-- replies)
  126. Display Bug (1 reply)
  127. A game-crippling bug (1 reply)
  128. Movement Change Bug (12 replies)
  129. Recent Steam bug? (2 replies)
  130. Another RR bug (1 reply)
  131. Ready Room Exploit? (17 replies)
  132. silent grenade exploit (0 replies)
  133. Yo-Yo Grenades with quickswitch (0 replies)
  134. Weldables "Weld meter" innacurate (1 reply)
  135. Grenades: "stuck on throw if +attack held" (0 replies)
  136. Text - Marines only appear as "Enemy - Name" on the text pop-up if the alien flashlight is disabled (0 replies)
  137. Loss of alien upgrade (1 reply)
  138. Report: Siege Los Bug (1 reply)
  139. Fade' armor bug... (0 replies)
  140. Shotgun animation reload bug (0 replies)
  141. Hive Health bug (1 reply)
  142. Hive healing bug (2 replies)
  143. Armour bar only goes 1/4 way round when rine's on 100% armour (7 replies)
  144. Pistol Reload Bug (1 reply)
  145. Armory Bug (0 replies)
  146. co_core RR crash (0 replies)
  147. Alien buildings sinking (2 replies)
  148. Mine problems (2 replies)
  149. Mouse Sensitivity and Field of View (2 replies)
  150. Phased: Mouse Sensitivity and Field of View (-- replies)
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