Natural Selection 2 Jobs
We are currently looking for a very talented Art Director. This person would play a crucial role in defining the look of Natural Selection 2 and our future games.
The ideal candidate:
- ...is an accomplished concept artist and able to paint environments, creatures and humans in realistic as well as fantasy, sci-fi and whimsical settings (samples: Craig Mullins, Cory Strader, Mr. Fungi).
- ...has production skills in areas of texturing, modeling and/or animation. We have a small team and can't afford to have a full-time artist not contributing shippable game assets.
- ...has experience in the industry and have shipped one or more successful, commercial titles.
- ...is local to the Bay Area and able to work in an office in downtown San Francisco.
- ...is interested and able to work for a reduced salary for about a year in exchange for company equity. We are looking for someone who understands what working for a startup and wants to take on a lot of responsibility.
- ...is interested in uniting the world through play!
No applications are considered without a portfolio so please send one along. You don't need to be a flash whiz, just make a Flickr collection or something fast.
We don't typically do "art tests" with people, it's just too time consuming. You can do one yourself though - use a concept piece from NS or NS2, model it, make textures for it, animate it, etc. and send it along to us!
Even if we don't have a position open for your skills, we're always interested in hearing from talented and enthusiastic people. Send along your work and a short description of yourself and we might be able to work something out.
Finally, because people seem interested, we use the following tools:
- 3D Studio Max
- Maya
- Photoshop
- Paint.net
- Microsoft Visual Studio .NET (2005 and later, Express and Enterprise)
- Visual Assist and Visual Sidekick
- Lua
- Decoda
Thanks!


