Unknown Worlds Entertainment

Natural Selection 2 Jobs

We are currently looking for a very talented Art Director. This person would play a crucial role in defining the look of Natural Selection 2 and our future games.

The ideal candidate:

  1. ...is an accomplished concept artist and able to paint environments, creatures and humans in realistic as well as fantasy, sci-fi and whimsical settings (samples: Craig Mullins, Cory Strader, Mr. Fungi).
  2. ...has production skills in areas of texturing, modeling and/or animation. We have a small team and can't afford to have a full-time artist not contributing shippable game assets.
  3. ...has experience in the industry and have shipped one or more successful, commercial titles.
  4. ...is local to the Bay Area and able to work in an office in downtown San Francisco.
  5. ...is interested and able to work for a reduced salary for about a year in exchange for company equity. We are looking for someone who understands what working for a startup and wants to take on a lot of responsibility.
  6. ...is interested in uniting the world through play!

No applications are considered without a portfolio so please send one along. You don't need to be a flash whiz, just make a Flickr collection or something fast.

We don't typically do "art tests" with people, it's just too time consuming. You can do one yourself though - use a concept piece from NS or NS2, model it, make textures for it, animate it, etc. and send it along to us!

Even if we don't have a position open for your skills, we're always interested in hearing from talented and enthusiastic people. Send along your work and a short description of yourself and we might be able to work something out.

Finally, because people seem interested, we use the following tools:

  • 3D Studio Max
  • Maya
  • Photoshop
  • Paint.net
  • Microsoft Visual Studio .NET (2005 and later, Express and Enterprise)
  • Visual Assist and Visual Sidekick
  • Lua
  • Decoda

Thanks!