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Full Version: missing "yellow cursor" with breakpoints in 1.14
Unknown Worlds Forums > Other > Decoda
StefanEgo
Hi,

since I upgraded to 1.14 (build 1032) the cursor, indicating the position after hitting the breakpoint is no longer being displayed.
In addition to that the "Call Stack" window does not display any information either.

The application is paused correctly as soon as the breakpoint in Decoda is hit, though and the debugging options in Decode (Debug -> StepInto/StepOver F10/F11) are usable.

Regards,
Stefan
Max
This will be fixed in the next version, which we're hoping to release today or tomorrow. Sorry for the trouble!
StefanEgo
Confirmed to be fixed in 1.15
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