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Unknown Worlds Forums > Natural Selection 2 > Natural Selection 2 Discussion > General Discussion
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  1. Map file format (1 reply)
  2. Publicly available maps for engine test? (6 replies)
  3. Dx 10? DX 11? (34 replies)
  4. I am getting a error. (1 reply)
  5. Engine Test Question (3 replies)
  6. Firefox themes (4 replies)
  7. Nymph (326 replies)
  8. NS2 changes in gameplay (198 replies)
  9. Engine test starting (298 replies)
  10. UWE Featured in gamingbolt.com Article! (1 reply)
  11. Japanese Article. (38 replies)
  12. I saw alpha footage, is it right? (9 replies)
  13. Wheres "Dynamic Infestation"? (13 replies)
  14. A Japanese developer just wrote an article about us for Nikkei (like the Japanese WSJ). Can anyone translate? (2 replies)
  15. One update a week makes me a sad Gorge.. (27 replies)
  16. The voice of The Rest Of Us (127 replies)
  17. ns2 > doom (6 replies)
  18. what happend on 18.03.10? (6 replies)
  19. Natural Selection 2 News Update - Friday Update - Level Processing (142 replies)
  20. Alien Invisibility: Marauder/Vulture vs Mutalisk? (13 replies)
  21. Quick Question (13 replies)
  22. Okay so Half life series coming to mac=natural selection to :D? (9 replies)
  23. I cant stand it (91 replies)
  24. Building Alien Structures (17 replies)
  25. Spectating (22 replies)
  26. Phased: Duel Screen Support in NS2? (-- replies)
  27. Mouse input in NS2 (7 replies)
  28. The map UWE will present (16 replies)
  29. Phased: Just had an idea for multi-monitor setups (-- replies)
  30. Server Coding. (6 replies)
  31. Mods (14 replies)
  32. where the new update like to see whats coming out this week? (3 replies)
  33. A tutorial on specular maps? (10 replies)
  34. NS2 price on Steam (42 replies)
  35. Pre-Order bundle set questions (27 replies)
  36. mojokdirector NS Film (24 replies)
  37. where am i in the cue (1 reply)
  38. Kharaa theme for NS2 site (10 replies)
  39. Hives, only one total? Or just start with one in fixed place? (24 replies)
  40. This Friday or never! (0 replies)
  41. Multiple Copies of Spark Editor? (6 replies)
  42. Valve porting steam for Macs!? (74 replies)
  43. NS2 Dedicated Server (alpha)? (10 replies)
  44. NDA on testing, alpha, beta ? (47 replies)
  45. Natural Selection 2 News Update - NS2 coming to Steam! (177 replies)
  46. Palm Print ID Scanner (7 replies)
  47. Model Skinning (3 replies)
  48. So what have I missed? (40 replies)
  49. NS2 Sound Problems (3 replies)
  50. NS2: School of LUA (61 replies)
  51. Pistol (41 replies)
  52. Marine Power Jumping (4 replies)
  53. E-sport? (30 replies)
  54. Alien Structures (34 replies)
  55. What to Do While Waiting for NS2 (31 replies)
  56. When can I play? (10 replies)
  57. Decoda with engine test? (0 replies)
  58. Player Model Export (3 replies)
  59. Alien vs Predator discussion (116 replies)
  60. Dynamic Infestation still in? (76 replies)
  61. Natural Selection 2 News Update - Friday Update - Build 137 and Sound Montages (146 replies)
  62. Upgrading to SE (4 replies)
  63. Model Request to Dev's (6 replies)
  64. I just had a dream of NS2. (20 replies)
  65. So I'm basically waiting for NS2, I don't play any games atm ... (22 replies)
  66. NS2 Special edition (4 replies)
  67. Will NS-2 require! (14 replies)
  68. Phased: DON'T LOL, BUT HOW DO I FIND MY STEAM ID (-- replies)
  69. Ns2 coming to steam (4 replies)
  70. NS2 Officially confirmed for Steam, pre-orders will transfer (1 reply)
  71. Question about "Alpha 1" in custom textures .dds files (3 replies)
  72. constellation access (30 replies)
  73. Bioware Iterative Level Design (4 replies)
  74. editor lighting bug (1 reply)
  75. Don't make a quick commercial 'laggy' game like AVP! (27 replies)
  76. Where have we seen the lerk before? (13 replies)
  77. Do those with the standard edition still get alpha? (36 replies)
  78. The Lerk (80 replies)
  79. Editor+Viewer Rendering Issues with Launch Pad (3 replies)
  80. Email fron devs. (1 reply)
  81. Collaborative Community Development (130 replies)
  82. Mapping feedback (1 reply)
  83. How does StarCraft 2 release date impact NS2? (50 replies)
  84. Will webs make a return? (29 replies)
  85. Lerk Reveal - Where do i find it?!?!? (21 replies)
  86. Natural Selection 2, now at Reddit! (19 replies)
  87. how far along is ns2? (not looking for release date just an update) (20 replies)
  88. My map progression (11 replies)
  89. Ns2 rifle range (51 replies)
  90. The Breadman can afford butter now! (13 replies)
  91. NS2 Merchandise (54 replies)
  92. Annoying face midpoint (2 replies)
  93. texture creation (2 replies)
  94. Natural Selection 2 News Update - Friday Update - The Harvester and Spark Q&A (139 replies)
  95. Gifting NS2? (4 replies)
  96. Post here if you would... (25 replies)
  97. Speculation: The Fade (83 replies)
  98. UK Pre-Order (7 replies)
  99. Some fog? (22 replies)
  100. Development Blog Update - Spark Engine Questions and Answers #1 (70 replies)
  101. Direct x Support. (19 replies)
  102. Flash maps (1 reply)
  103. Pre-alpha talk (28 replies)
  104. Some doodling (2 replies)
  105. How to create custom textures (9 replies)
  106. We need a community IRC, anyone care to set it up? (4 replies)
  107. Couple questions about mapping guidelines (and things) (2 replies)
  108. Lerk preparation thread (4 replies)
  109. Wings 3D (10 replies)
  110. Natural Selection 2 News Update - Friday Update (Build 136) (279 replies)
  111. spark wiki page (7 replies)
  112. Community Contest: Draw/type your idea for the offense tower? (5 replies)
  113. Question: Spark Updates (3 replies)
  114. Looking for a small team. (17 replies)
  115. The Harvester (19 replies)
  116. Custom textures have strange artifacts (1 reply)
  117. Specular maps working? (8 replies)
  118. What models can we expect in the Biodome update? (30 replies)
  119. Specular texture map isn't working (5 replies)
  120. Torque (10 replies)
  121. SPARKE engine/editor dedicaced forum? (2 replies)
  122. Development Blog Update - Effect Editor Part 1 (38 replies)
  123. Skulk runing sound. (15 replies)
  124. Next friday's update (72 replies)
  125. Development Blog Update - Motion-capture tips (43 replies)
  126. LUA - the file system and NS2 (7 replies)
  127. Activity (1 reply)
  128. Avatar Costumization (13 replies)
  129. Ready room (30 replies)
  130. Does hot loading work on a running server with connected clients? (8 replies)
  131. Natural Selection 2 News Update - NS2 wins ModDB's Indie Game of the Year 2010 (142 replies)
  132. Pipes (46 replies)
  133. Momentum in NS2 (38 replies)
  134. Emails are getting sent to my old email address! (2 replies)
  135. Steam (3 replies)
  136. Alien class reveal news. (23 replies)
  137. Flamethrower (47 replies)
  138. Friendly Fire Options. (6 replies)
  139. Builder skipping textures? (18 replies)
  140. Weapon Switching (39 replies)
  141. Alternate map layouts (31 replies)
  142. Alpha (62 replies)
  143. What happened to Cory? (24 replies)
  144. Farren's Build Log (3 replies)
  145. [FanArt] A lerk and a marine in a mine shaft ... (34 replies)
  146. NS2 Won Indie GOTY (2009) on Moddb! (46 replies)
  147. NS2 (5 replies)
  148. Give away NS2 for free? (7 replies)
  149. I will buy NS2 only when the alpha goes live (59 replies)
  150. Model collision (1 reply)
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