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Unknown Worlds Forums > Natural Selection 2 > Natural Selection 2 Discussion > General Discussion
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  1. Power nodes, cysts, infestation, and scouting (42 replies)
  2. NS2 PAX: First Sun - Squad Five (10 replies)
  3. Grissi's Lifestream (25 replies)
  4. Cyst bugs on Tram (4 replies)
  5. Can I run this? (30 replies)
  6. NS2 PAX, Haddaway - What is Love (3 replies)
  7. I gotta say... (34 replies)
  8. question about sentry turrets (2 replies)
  9. Map Annotations (2 replies)
  10. Do FTs bypass Hide Armor? (28 replies)
  11. some questions about damage types etc. (9 replies)
  12. ns_mineshaft (1 reply)
  13. summit vs summit_b1 (11 replies)
  14. NS2 will wither on the vine if the server isn't fixed (57 replies)
  15. NS2 on Linux (422 replies)
  16. Coming soon. (5 replies)
  17. What's with the new update? Is it 204? (5 replies)
  18. Low framerate/performance keeps me from playing ns2 (17 replies)
  19. Has Andrew Spiering quit the job? (2 replies)
  20. Nerf ARCs (58 replies)
  21. Natural Selection 2 News Update - Build 203 released (124 replies)
  22. Alien Commander Hotkeys? (4 replies)
  23. Flayra - YES WE WANT GORGE PLUSHIES! (136 replies)
  24. Buff Hydras and Onos Smash. (35 replies)
  25. Gameservers.com (4 replies)
  26. ARNORLD SQUAD - #1 (5 replies)
  27. Gorge First Person, his mounth is to big (4 replies)
  28. Sound synchronization is off on AR (10 replies)
  29. NS2 @ PAX (62 replies)
  30. NS2 will be in sale before the release ? (32 replies)
  31. Weapons and Armour Level Upgrades take too long (14 replies)
  32. NS2 developer team (2 replies)
  33. New Gamers After PAX East (41 replies)
  34. I don't understand how the game works (17 replies)
  35. ns2 Gear (11 replies)
  36. Weapons of Mass Destruction (Server Softcrash) (6 replies)
  37. Powerpacks returning in 204 (52 replies)
  38. Development roadmap (2 replies)
  39. Australian local NS2 server (43 replies)
  40. Grenade Delay, Fades, and other Balance Issues (19 replies)
  41. UWE, you guys are win. (5 replies)
  42. Visual issues| (9 replies)
  43. Ad (14 replies)
  44. Game release THIS summer? (15 replies)
  45. NS2_summit glitch (7 replies)
  46. lights are on without powernode? (27 replies)
  47. Blank server list (99 replies)
  48. PAX DLC (19 replies)
  49. Last used weapon Key (36 replies)
  50. Need new gear (10 replies)
  51. Update the info on NS2 (9 replies)
  52. ("Improved") Skulk Air Control (25 replies)
  53. NS2HD Doppeldanger (13 replies)
  54. Server feedback (101 replies)
  55. Phased: Thermal Vision - Marine Upgrade (-- replies)
  56. What to do and not do as a Marine Commander (b203) (15 replies)
  57. I miss the athleticism of ns1 (36 replies)
  58. Latency Compensation (13 replies)
  59. Understanding kill:death ratios (276 replies)
  60. Buy NS2 (2 replies)
  61. Good Luck UWE @ PAX (45 replies)
  62. Interesting Opening Game Commander Strats (1 reply)
  63. KEBAB (5 replies)
  64. Is anyone here going to pax ? (9 replies)
  65. Whatever happened to tying Marine Tech to TPs? (26 replies)
  66. semi-tied lifeforms (41 replies)
  67. What happened to the target practice maps? (3 replies)
  68. 999 ping and the cause (3 replies)
  69. Why are Marines so limited in Pres expenditure? (27 replies)
  70. Gorge (18 replies)
  71. Gorge Healspray Nerf (51 replies)
  72. Mines (21 replies)
  73. [201] THE SKULK: HOW-TO JUMP (242 replies)
  74. First impressions and questions (14 replies)
  75. Killing enemies = no extra res? (19 replies)
  76. Gorge's should have Catalyze. (21 replies)
  77. Modinformer Interview with Hugh Jeremy (1 reply)
  78. Postcard from Germany? (Alexander Hjelm) (16 replies)
  79. Natural Selection 2 News Update - New NS2 store (36 replies)
  80. Map-annotations in build 162 (5 replies)
  81. Anyone else think decent wall jumper is too good now? (23 replies)
  82. Lerk's accuracy (18 replies)
  83. B202: Is hit reg worse? (19 replies)
  84. opsharecraft (0 replies)
  85. different aspect when killing FADE (34 replies)
  86. Please re-evaluate Lerk hit registration (13 replies)
  87. NS2 FPS (15 replies)
  88. Epic NS2 moments (1 reply)
  89. Marine Commander Ability: Recycling Marines (4 replies)
  90. General info (1 reply)
  91. Marine Jumping Video (Play with eyes closed) (3 replies)
  92. Some more gameplay capture for you guys. (11 replies)
  93. Phased: 0 Servers Found (-- replies)
  94. Natural Selection 2 News Update - Build 202 released (105 replies)
  95. New material system? (31 replies)
  96. Natural Selection 2 not on Steam game list (0 replies)
  97. Just listened to the full version of the main menu music (19 replies)
  98. The definitive marine comm guide (55 replies)
  99. Request for guidance by our beloved ns2 community (4 replies)
  100. Lerks more dangerous than Onos (50 replies)
  101. NS2: An RTS without consequence (15 replies)
  102. Response to b202 Onos (40 replies)
  103. Are gonna cysts still dropped just by clicking it? (22 replies)
  104. Gorge Rush (7 replies)
  105. Natural Selection 2 News Update - Skycam Spectator Mod (29 replies)
  106. Lerk tactics (9 replies)
  107. Gorge doesn't need Res for Building anymore. (50 replies)
  108. WTS NS2 (sorry no forum to post) (4 replies)
  109. fps lag (31 replies)
  110. NS2's biggest problem (31 replies)
  111. Blank Server List Again (14 replies)
  112. Cannot place Command Stations anywhere except predetermined locations (39 replies)
  113. Marine ESP (59 replies)
  114. I just watch Live Team Matches Online - Fantastic (14 replies)
  115. Build note grammar (5 replies)
  116. Pre-Order issue (0 replies)
  117. Some Issues I've Encountered (14 replies)
  118. Tutorial Plans (0 replies)
  119. lerk flight scewy (6 replies)
  120. aliens need some way to kill buildings again (17 replies)
  121. Hammering out the Lerk's problems (147 replies)
  122. Material system bug - nanoshield (0 replies)
  123. Flashlights: counterproductive? (19 replies)
  124. HUD Help (3 replies)
  125. Power nodes (13 replies)
  126. ITS FRIDAY (7 replies)
  127. Blocking players with unbuilt structures. (43 replies)
  128. Escape key when trying to clear chat text (3 replies)
  129. Going forward what can we expect to see up until release? (58 replies)
  130. Let's get a list of the differences between NS1 and NS2 (6 replies)
  131. nightvision for pres? (16 replies)
  132. Nvidia 3D Vision (2 replies)
  133. Movement responsiveness (7 replies)
  134. Any new purchase offers coming up? (6 replies)
  135. The Awesome Squad (15 replies)
  136. Natural Selection 2 News Update - New Materials System (33 replies)
  137. Role of the ARC (42 replies)
  138. Cost / Utility of Phase Gates (42 replies)
  139. Natural Selection 2 News Update - Build 201 released (171 replies)
  140. Phased: Marine Switch Axe Update (-- replies)
  141. Let's talk about the Onos (38 replies)
  142. April fools (8 replies)
  143. A step in the right direction for Fade (20 replies)
  144. Make power node fun in gameplay ? (67 replies)
  145. Exo's can't phase? (36 replies)
  146. Waiting for Res is boring (47 replies)
  147. Phased: NS2 Gathers (-- replies)
  148. For The Swarm (2 replies)
  149. Issues I have with aliens (old NS player here) (96 replies)
  150. New Death effects (11 replies)
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