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Unknown Worlds Forums > Natural Selection > Natural Selection Creation > Mapping Forum > Mapping Help and Troubleshooting
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  1. Webbed: Common Errors And Problems (48 replies)
  2. Webbed: How-to: Set Up Your Computer For Mapping. (119 replies)
  3. Webbed: Guide To Setting Up Hammer With Steam (82 replies)
  4. Texture sounds (2 replies)
  5. door problem (5 replies)
  6. bubbles (0 replies)
  7. Mapping Questions (8 replies)
  8. Can't Spawn in my map. (2 replies)
  9. Max_Clip_Nodes (4 replies)
  10. Vent Problem (4 replies)
  11. env_enitities in single room (2 replies)
  12. Problem (1 reply)
  13. Missing files (2 replies)
  14. Error: No Visibile Brushes (6 replies)
  15. Clipnodes (13 replies)
  16. Problem with Doors (2 replies)
  17. Hollograms (3 replies)
  18. Onos problem (5 replies)
  19. HELP PLZ (13 replies)
  20. I need some mapping help! (2 replies)
  21. In-game Particle System Editing (4 replies)
  22. Help whit some enitys and multimaneger (4 replies)
  23. Help whit rotatng obyect axis (2 replies)
  24. doors controlled by valves (4 replies)
  25. Irritating CSG bug (6 replies)
  26. where i can found the ns2 wads (3 replies)
  27. Trigger happy (9 replies)
  28. How to make text in the game (1 reply)
  29. Team specific wall (6 replies)
  30. steam shooter (3 replies)
  31. how to make smoke, steam (7 replies)
  32. Diagonal Pipes (3 replies)
  33. Func_water ( inside of it) (3 replies)
  34. How to make a test map? (5 replies)
  35. Env_particals_model (2 replies)
  36. how to make rain drops ( freom pipe ) (1 reply)
  37. Minimap Labeling (0 replies)
  38. using triggers to damage hives and cc (1 reply)
  39. texture lighting (1 reply)
  40. Team specific triggers? (6 replies)
  41. how to make no climbing wall ? (6 replies)
  42. Info_location and the Alloc Block: Full Error (5 replies)
  43. no draw textures - where are they? (2 replies)
  44. hammer can't see my wad files (5 replies)
  45. cl_skyname (3 replies)
  46. Quick Question About Lights.rad (7 replies)
  47. Compiling textures into the map. (6 replies)
  48. Info_team_start and players (7 replies)
  49. haw to add all used wad's in my single wad (3 replies)
  50. Plzz help to place hint brushes in my map (13 replies)
  51. where to find sky textures ? (1 reply)
  52. After moving my ship textures ar destroyed (3 replies)
  53. Someone compile this **** map for me please... (4 replies)
  54. GL crash? (1 reply)
  55. how to copy paste a miror copy (3 replies)
  56. Holographic structures/Players (2 replies)
  57. How to make WAD from pictures ? (6 replies)
  58. Can't select structures... (2 replies)
  59. fatal error "Could not find filesystem dll to load." (0 replies)
  60. How to creat a door whit out "delay before close" (4 replies)
  61. 64 Bit OS and VHE (2 replies)
  62. VHE and Windows Vista (3 replies)
  63. Low fps in map (2 replies)
  64. Can't Start (2 replies)
  65. timing bug (1 reply)
  66. trigger hurt killing a hive (3 replies)
  67. Recycle/Upgrade bug? (1 reply)
  68. CANT SEE STRUCTURES IN COMMAND VIEW! (3 replies)
  69. weldable door (8 replies)
  70. It's Me Again, desperate (6 replies)
  71. Transparencys not working (5 replies)
  72. Bad surface extents means... (2 replies)
  73. Mapping Guidelines Down? (4 replies)
  74. Setting up Batch Compiler (8 replies)
  75. Map requirements, Natural Selection 3.2 (2 replies)
  76. co_blackmesa (0 replies)
  77. Putting models in levels (2 replies)
  78. How do I make a custom sky or import skies from other mods? (2 replies)
  79. Decompiling maps (6 replies)
  80. team_hive (19 replies)
  81. Tools for the Trade (1 reply)
  82. NS mapping info request (42 replies)
  83. The Natural Selection Mapping Compendium (1 reply)
  84. MultiManagers (2 replies)
  85. Odd error message (24 replies)
  86. Importing Models into Hammer 4.1 (5 replies)
  87. Target_mp3audio (11 replies)
  88. interactive map objects (3 replies)
  89. Need some help with MM's or Trigger_ChangeTarget (3 replies)
  90. Snow? (1 reply)
  91. Custom Skyboxes? (4 replies)
  92. Does anyone know how to set-up Source SDK hammer for NS? (4 replies)
  93. Lightdata (10 replies)
  94. Func_conveyor (2 replies)
  95. Compile Error (2 replies)
  96. Gorge spit (3 replies)
  97. ns.wad and ns2.wad (2 replies)
  98. trigger_push (1 reply)
  99. Odd clipping error (5 replies)
  100. play testing (2 replies)
  101. Entities redered behind walls (6 replies)
  102. Applying Decals? (5 replies)
  103. Source Mapping, Dripping Water (2 replies)
  104. Map Problem. (5 replies)
  105. Problem With Onos Clipping (3 replies)
  106. Problem With Teleport (5 replies)
  107. Map Causes Crash On Listen Server (2 replies)
  108. Making A Func_weldable "break" On Trigger (2 replies)
  109. Seige Door Help (3 replies)
  110. Some Questions! (7 replies)
  111. Light/ladder/door Problems (1 reply)
  112. Editing Particle Systems With Nsps (1 reply)
  113. Rad Lights Problem (3 replies)
  114. How To Make Waterdrops (8 replies)
  115. Water Without Those Annoying Sounds . . (7 replies)
  116. Ambient_generics Not Playing (3 replies)
  117. Batch Compiler (2 replies)
  118. 1 Thing.. (3 replies)
  119. Door Problem (9 replies)
  120. Fade And Lerk Hologram In Ns_origin (3 replies)
  121. Pair Of Questions (3 replies)
  122. Source Mapping (6 replies)
  123. Overview (2 replies)
  124. Prevent Offchamber And Turrets To Fire Trough Door (7 replies)
  125. "cannot Open Halflife.wad" (3 replies)
  126. Cc View Transparent Floors (3 replies)
  127. How To Reduce Wpolies? (32 replies)
  128. Gl_wireframe (4 replies)
  129. Making Something Work (4 replies)
  130. Good Rock Textures? (4 replies)
  131. Valve Hammer 3.4 Question (5 replies)
  132. Way Of Trigger Round End? (4 replies)
  133. Missing Somestuff.. (4 replies)
  134. Changing Default Skybox To Custom (1 reply)
  135. Arg! (4 replies)
  136. Func_weldable (5 replies)
  137. No Vis? (6 replies)
  138. Source Mapping Help Topic (1 reply)
  139. Looking For The Quark Ns Addon (1 reply)
  140. Missing Sky And Zhlt.wad (5 replies)
  141. Func_resource (2 replies)
  142. Light_env Being... No Fun? (10 replies)
  143. Weldables With Invisible/visible Brushes (3 replies)
  144. How To Find Leaf Saw Into Portals Vis? (4 replies)
  145. Commander Client Crash Problem (5 replies)
  146. Problems With Searchlight Prefab (1 reply)
  147. The Best Way (8 replies)
  148. Help A Newbie (2 replies)
  149. How To Make Pipes (13 replies)
  150. Animated Pathways? (8 replies)
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