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Full Version:
NS2 Mapping
Unknown Worlds Forums
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Natural Selection 2
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NS2 Mapping
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Webbed:
NS2 Map Index
(62 replies)
Webbed:
NS2 Mapping Guidelines
(49 replies)
Webbed:
The Post Your Screenshots Thread!
(2169 replies)
Editor Problems
(6 replies)
finding hidden props
(2 replies)
treat as one
(5 replies)
Ns2_Kleos
(52 replies)
ns2_turtle
(187 replies)
NS2_Mineshaft
(58 replies)
Time it takes to make a map
(27 replies)
Surprise! Veil re-make
(555 replies)
ns_summit
(474 replies)
[WIP] ns2_nest
(43 replies)
ns2_tanith
(28 replies)
NS2_Rigging
(84 replies)
Creating models and textures
(2 replies)
Eclipse Remake
(61 replies)
ns2_serva
(50 replies)
ns2_plant
(75 replies)
Fixed Overview.exe
(19 replies)
My first thought when going into ns2_mineshaft
(1 reply)
Map wont load
(11 replies)
Editor Lighting Problem
(0 replies)
ns2_esoteric
(35 replies)
Need more tutorials
(15 replies)
Whoppa Textures
(8 replies)
ns2_chandra
(12 replies)
ns2_leros
(9 replies)
ns2_triad15
(100 replies)
How bright should a map be?
(21 replies)
The Pre-Map Thread
(30 replies)
A couple of questions
(10 replies)
NS2_Begin
(5 replies)
ns_altair should have remake version for NS2
(2 replies)
Ns2_metal
(33 replies)
Double Res Nodes - Borked with Random Spawns?
(3 replies)
Work Flow
(2 replies)
ns2_tisza
(43 replies)
Making a level in Maya/ 3D Studio Max/ Blender?
(14 replies)
ns2_clandestine
(71 replies)
ns2_noname
(231 replies)
'No Build' group - someone please explain?
(3 replies)
Cysts are too big?
(1 reply)
NS2 Mapping Inspiration
(0 replies)
Always a danger....
(2 replies)
Off-grid vertices
(9 replies)
Dummys Guide to making a NS2 map?
(1 reply)
Hive Testing
(8 replies)
halp!
(6 replies)
All Shower Props Gone?
(20 replies)
ns2_nucleus
(6 replies)
ns2_descent
(89 replies)
Quark Army Knife
(3 replies)
ns2_chela
(22 replies)
ns2_junction
(6 replies)
Jesus Saves....
(4 replies)
Spark View Orientation Issue
(4 replies)
Alien Random Start and Harvester Death
(14 replies)
Is it just me or is mapping really this slow a process?
(41 replies)
Question About Setting Props State
(12 replies)
A Complete Guide to Spark
(48 replies)
Light shining through edges
(3 replies)
Necesary components to start testing a map?
(13 replies)
Cinematic Editor
(3 replies)
More community textures!
(19 replies)
Delete vertices?
(6 replies)
ns2_sample
(17 replies)
ns2_yttrium
(48 replies)
Mini Map Images?
(10 replies)
something
(58 replies)
techpoint model error
(2 replies)
ns2_skyfalls
(143 replies)
188 build -map Entities are gone ?
(6 replies)
Tutorial: Extruding (curved) corridors
(10 replies)
ns2_turtle
(46 replies)
pathing_settings
(22 replies)
destroyed powernode
(3 replies)
What's the best way to go about mapping?
(15 replies)
help for ns2
(3 replies)
Ctrl + Double click selection, an i missing a shortcut?
(3 replies)
Specular Maps and Map Geometry
(11 replies)
How does tranparancy work for glass textures?
(6 replies)
Can we weld 2 vertice together?
(5 replies)
ns2_eclipse
(27 replies)
The spark editor needs eventually to be made more powerful.
(5 replies)
Allow mappers to pre-place Cysts
(14 replies)
ns_terranova
(4 replies)
ColladaMax.dle not working
(0 replies)
NS2_Lockdown
(38 replies)
Ns_Aleser
(164 replies)
Prefabs
(10 replies)
Mirror tool?
(2 replies)
Railings on Summit
(11 replies)
Space sky box?
(4 replies)
ns2_doden
(22 replies)
NS_Unknown
(51 replies)
Mapping idea
(0 replies)
NS2_Icarus
(83 replies)
NS_Quantum
(86 replies)
ns2_dome
(9 replies)
Spark loading preexisting maps
(4 replies)
NS2_Spines by FMPONE
(77 replies)
Moving a Tool's anchor point
(3 replies)
Moving a Tool's anchor point
(1 reply)
Walkthrough
(3 replies)
Editor crashing
(6 replies)
ns_loadingbay
(10 replies)
Stock and Concept Gallery
(33 replies)
ns2_ptmap
(13 replies)
Question for mappers
(1 reply)
File Hosting
(4 replies)
Remade old ns1 maps?
(58 replies)
Bad Frames / Layout Test
(7 replies)
Minimum TPs?
(2 replies)
Barlows NS2 Level
(242 replies)
Editor Trouble
(12 replies)
Where does one aquire the editor?
(1 reply)
Ns2_Power
(30 replies)
Lens Flares (sorta)
(6 replies)
ns_nancy, ns_hera, ns_eclipse, ns_tanith(waste_hive+doubles)
(0 replies)
Spark Editor
(2 replies)
Quick Help? (1)
(2 replies)
Occlusion culling
(6 replies)
Mapping Tutorial
(2 replies)
Planar Mapping align
(2 replies)
What did you do?!?
(17 replies)
Spark Editor grid problem
(1 reply)
Spark Editor eating my computer
(4 replies)
How much sense would a battleship map make?
(10 replies)
Great Place to get textures
(10 replies)
Spark Editor - Scale Tool Bug?
(5 replies)
Cimenatic editor help
(10 replies)
Is it possible to convert google sketch models?
(74 replies)
Cinematics
(8 replies)
Are you a breadth-first or depth-first mapper?
(20 replies)
ns2_lunacy
(37 replies)
ns2_Lerk - fun and practice map
(5 replies)
NS2_Incarciration
(12 replies)
Stock / Impression
(3 replies)
NS2_Simeon by FMPONE
(97 replies)
Cartesian plane issues.
(12 replies)
NS_WIPNONAME
(3 replies)
NS2_Discovery *WIP*
(10 replies)
NS2 models
(6 replies)
Prop_dynamic
(2 replies)
issue.
(2 replies)
Spark Editor v156 Improvements that we highly needed
(19 replies)
Can't load custom map, error given
(16 replies)
Not rending lights in Spark
(3 replies)
High resolution mini-maps
(4 replies)
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